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author | lolbot-iichan | 2019-06-16 21:06:56 +0300 |
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committer | Filippos Karapetis | 2019-06-25 08:10:16 +0300 |
commit | 4b763f0e9e2cbd9bc1656212d546e92a80ec4e72 (patch) | |
tree | f98ea9ed6163678a5ea164c94ccc28fe9d1e6055 /engines/wintermute | |
parent | 62aebde208685c027d1ad381abedf6aa0dc72f6d (diff) | |
download | scummvm-rg350-4b763f0e9e2cbd9bc1656212d546e92a80ec4e72.tar.gz scummvm-rg350-4b763f0e9e2cbd9bc1656212d546e92a80ec4e72.tar.bz2 scummvm-rg350-4b763f0e9e2cbd9bc1656212d546e92a80ec4e72.zip |
WINTERMUTE: Add debugN + comment for getNumScripts()
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/base/scriptables/script_engine.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/engines/wintermute/base/scriptables/script_engine.cpp b/engines/wintermute/base/scriptables/script_engine.cpp index a24b41214b..0e16006d46 100644 --- a/engines/wintermute/base/scriptables/script_engine.cpp +++ b/engines/wintermute/base/scriptables/script_engine.cpp @@ -433,6 +433,15 @@ int ScEngine::getNumScripts(int *running, int *waiting, int *persistent) { numPersistent++; break; default: + // Those states were not handled in original WME as well: + // * SCRIPT_FINISHED, + // * SCRIPT_ERROR, + // * SCRIPT_WAITING_SCRIPT, + // * SCRIPT_THREAD_FINISHED + debugN("ScEngine::GetNumScripts - unhandled enum: %d\n", _scripts[i]->_state); + + // This method calculates thread counts to be shown at debug screen only + // Extend BaseGame::displayDebugInfo() if you want to handle those states break; } numTotal++; |