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authorEinar Johan Trøan Sømåen2012-06-15 18:55:46 +0200
committerEinar Johan Trøan Sømåen2012-06-15 18:55:46 +0200
commit4c1909db9a2b7e17a338eba6d144d530a59190f1 (patch)
tree35b9b06687858f5879474f56e8f9f0feb05812b0 /engines/wintermute
parentbd31b5f20144169c830211db29eac8d4789f1428 (diff)
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WINTERMUTE: Add untested mouse-wheel-handling.
Diffstat (limited to 'engines/wintermute')
-rw-r--r--engines/wintermute/PlatformSDL.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/wintermute/PlatformSDL.cpp b/engines/wintermute/PlatformSDL.cpp
index e27cbb291f..a0ba4f4a05 100644
--- a/engines/wintermute/PlatformSDL.cpp
+++ b/engines/wintermute/PlatformSDL.cpp
@@ -81,6 +81,10 @@ void CBPlatform::HandleEvent(Common::Event *event) {
case Common::EVENT_KEYUP:
if (Game) Game->handleKeyRelease(event);
break;
+ case Common::EVENT_WHEELUP:
+ case Common::EVENT_WHEELDOWN:
+ if (Game) Game->HandleMouseWheel(event->mouse.y);
+ break;
/*#ifdef __IPHONEOS__
{
CBRenderSDL *renderer = static_cast<CBRenderSDL *>(Game->_renderer);