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author | Einar Johan Trøan Sømåen | 2013-06-18 22:05:15 +0200 |
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committer | Einar Johan Trøan Sømåen | 2013-06-18 22:05:15 +0200 |
commit | 6db82968fba459bf41d30ca6b6ebfcf9f1276729 (patch) | |
tree | 522a1445d245f7ce91dc79981e8d631ad1a6c191 /engines/wintermute | |
parent | 6e3510ac6154783a99b58bfae83c86145954435f (diff) | |
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Revert "WINTERMUTE: Prevent warning about duplicate files when autodetecting."
This reverts commit 4401f40f7203f7aaa78c2e1c904c70902325436c.
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/wintermute.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 92381742de..89a6f1b3e0 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -292,6 +292,7 @@ bool WintermuteEngine::getGameInfo(const Common::FSList &fslist, Common::String Common::SeekableReadStream *stream = nullptr; // Quick-fix, instead of possibly breaking the persistence-system, let's just roll with it BaseFileManager *fileMan = new BaseFileManager(Common::UNK_LANG, true); + fileMan->registerPackages(fslist); stream = fileMan->openFile("startup.settings", false, false); // The process is as follows: Check the "GAME=" tag in startup.settings, to decide where the |