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authorEinar Johan Trøan Sømåen2012-05-11 17:40:04 +0200
committerEinar Johan Trøan Sømåen2012-06-02 13:01:50 +0200
commit7616fabf67f870478d0a6a75f1921f761a82ebfb (patch)
tree1b42719df582d812329eb1b61cd01b17aa1ad4d1 /engines/wintermute
parent987fd67ce0591e35b554b8dc1079e4889e9b0955 (diff)
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WINTERMUTE: Make Sprites draw again.
Diffstat (limited to 'engines/wintermute')
-rw-r--r--engines/wintermute/BSurfaceSDL.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/wintermute/BSurfaceSDL.cpp b/engines/wintermute/BSurfaceSDL.cpp
index ef97e8d7c2..349d563503 100644
--- a/engines/wintermute/BSurfaceSDL.cpp
+++ b/engines/wintermute/BSurfaceSDL.cpp
@@ -417,7 +417,6 @@ HRESULT CBSurfaceSDL::DrawSprite(int X, int Y, RECT *Rect, float ZoomX, float Zo
warning("CBSurfaceSDL::DrawSprite not fully ported yet"); // TODO.
hasWarned = true;
}
- return S_OK;
#if 0
byte r = D3DCOLGetR(Alpha);
byte g = D3DCOLGetG(Alpha);