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authorlolbot-iichan2018-08-27 00:52:14 +0300
committerFilippos Karapetis2020-01-11 18:05:39 +0200
commit767913d2d5c7e83e715886910a99dba619b3aeb7 (patch)
tree44aa9b4eb6dabf07affa2ad384425c2ac2171d9a /engines/wintermute
parent1754aed61dc69d1ff16739935ff87ebd9b503e25 (diff)
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WINTERMUTE: Add FoxTail text spacing hack
FoxTail fork of WME seems to have hard-coded modifications for getting inter-line and inter-character spaces smaller.
Diffstat (limited to 'engines/wintermute')
-rw-r--r--engines/wintermute/base/font/base_font_bitmap.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/engines/wintermute/base/font/base_font_bitmap.cpp b/engines/wintermute/base/font/base_font_bitmap.cpp
index c33b48d085..fd36de4915 100644
--- a/engines/wintermute/base/font/base_font_bitmap.cpp
+++ b/engines/wintermute/base/font/base_font_bitmap.cpp
@@ -28,6 +28,7 @@
#include "engines/wintermute/base/font/base_font_bitmap.h"
#include "engines/wintermute/utils/string_util.h"
+#include "engines/wintermute/base/base_engine.h"
#include "engines/wintermute/base/base_parser.h"
#include "engines/wintermute/base/base_frame.h"
#include "engines/wintermute/base/gfx/base_surface.h"
@@ -141,6 +142,9 @@ int BaseFontBitmap::textHeightDraw(const byte *text, int x, int y, int width, TT
bool done = false;
bool newLine = false;
bool longLine = false;
+#ifdef ENABLE_FOXTAIL
+ bool minimizeSpacing = BaseEngine::instance().isFoxTail();
+#endif
if (draw) {
_gameRef->_renderer->startSpriteBatch();
@@ -211,6 +215,11 @@ int BaseFontBitmap::textHeightDraw(const byte *text, int x, int y, int width, TT
startX += getCharWidth(str[i]);
}
y += _tileHeight;
+#ifdef ENABLE_FOXTAIL
+ if (minimizeSpacing) {
+ y -= 3;
+ }
+#endif
last_end = end;
if (longLine) {
end--;
@@ -489,6 +498,14 @@ bool BaseFontBitmap::loadBuffer(char *buffer) {
}
}
+#ifdef ENABLE_FOXTAIL
+ if (BaseEngine::instance().isFoxTail()) {
+ for (i = lastWidth; i < NUM_CHARACTERS; i++) {
+ _widths[i]--;
+ }
+ }
+#endif
+
return STATUS_OK;
}