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author | Einar Johan Trøan Sømåen | 2012-06-04 02:57:04 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-06-04 02:57:04 +0200 |
commit | 8add2f10e8c6575eed630dbc1163ed41554e2590 (patch) | |
tree | d0680d71bfa1611637ec991bf97ef9446d5c37de /engines/wintermute | |
parent | 31d0b89e82952c3956289c95a3a748255038e09a (diff) | |
download | scummvm-rg350-8add2f10e8c6575eed630dbc1163ed41554e2590.tar.gz scummvm-rg350-8add2f10e8c6575eed630dbc1163ed41554e2590.tar.bz2 scummvm-rg350-8add2f10e8c6575eed630dbc1163ed41554e2590.zip |
WINTERMUTE: Add missing break in event-handler switch-case.
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/PlatformSDL.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/wintermute/PlatformSDL.cpp b/engines/wintermute/PlatformSDL.cpp index 934670a628..b80d742da3 100644 --- a/engines/wintermute/PlatformSDL.cpp +++ b/engines/wintermute/PlatformSDL.cpp @@ -246,6 +246,7 @@ void CBPlatform::HandleEvent(Common::Event *event) { break;
case Common::EVENT_KEYDOWN:
if (Game) Game->HandleKeypress(event);
+ break;
/*#ifdef __IPHONEOS__
{
CBRenderSDL *renderer = static_cast<CBRenderSDL *>(Game->_renderer);
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