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authorTobia Tesan2013-09-20 13:59:37 +0200
committerTobia Tesan2013-09-21 23:22:25 +0200
commit91ebad46d3adc4cf48a14f0f1bbfa9e41e28ecad (patch)
tree19beea8c466b815deb12605148efc0e31b7d32a3 /engines/wintermute
parent252e0c17ec711c13ac5ef3bd6af68646275d63d6 (diff)
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WINTERMUTE: Keep _back private in UIObject
Diffstat (limited to 'engines/wintermute')
-rw-r--r--engines/wintermute/ui/ui_object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/ui/ui_object.h b/engines/wintermute/ui/ui_object.h
index 4132d9576a..6eaade4b4b 100644
--- a/engines/wintermute/ui/ui_object.h
+++ b/engines/wintermute/ui/ui_object.h
@@ -53,7 +53,6 @@ public:
virtual void correctSize();
void setText(const char *text);
- UITiledImage *_back;
UIObject(BaseGame *inGame = nullptr);
virtual ~UIObject();
void setListener(BaseScriptHolder *object, BaseScriptHolder *listenerObject, uint32 listenerParam);
@@ -102,6 +101,7 @@ protected:
int32 _height;
bool _canFocus;
bool _parentNotify;
+ UITiledImage *_back;
};
} // End of namespace Wintermute