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author | Tobia Tesan | 2016-03-29 11:08:59 +0200 |
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committer | Tobia Tesan | 2016-12-26 12:20:56 +0100 |
commit | a496467fbe0687edc8f72bfb439fe046d44e4391 (patch) | |
tree | 66b1fc4f406440684c7466182ee4461d63c0f2a3 /engines/wintermute | |
parent | 0f14f12d6d9cb81040cdc1e499cdcff87abc9e54 (diff) | |
download | scummvm-rg350-a496467fbe0687edc8f72bfb439fe046d44e4391.tar.gz scummvm-rg350-a496467fbe0687edc8f72bfb439fe046d44e4391.tar.bz2 scummvm-rg350-a496467fbe0687edc8f72bfb439fe046d44e4391.zip |
WINTERMUTE: Add "Sprite bilinear filtering" menu option
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/detection.cpp | 13 | ||||
-rw-r--r-- | engines/wintermute/detection_tables.h | 1 |
2 files changed, 13 insertions, 1 deletions
diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp index 4e8eab505f..9ccb75d62f 100644 --- a/engines/wintermute/detection.cpp +++ b/engines/wintermute/detection.cpp @@ -59,8 +59,19 @@ static const ADExtraGuiOptionsMap gameGuiOptions[] = { _s("Show the current number of frames per second in the upper left corner"), "show_fps", false + }, + }, + + { + GAMEOPTION_BILINEAR, + { + _s("Sprite bilinear filtering (SLOW)"), + _s("Apply bilinear filtering to individual sprites"), + "bilinear_filtering", + false } }, + AD_EXTRA_GUI_OPTIONS_TERMINATOR }; @@ -76,7 +87,7 @@ class WintermuteMetaEngine : public AdvancedMetaEngine { public: WintermuteMetaEngine() : AdvancedMetaEngine(Wintermute::gameDescriptions, sizeof(WMEGameDescription), Wintermute::wintermuteGames, gameGuiOptions) { _singleId = "wintermute"; - _guiOptions = GUIO2(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS); + _guiOptions = GUIO3(GUIO_NOMIDI, GAMEOPTION_SHOW_FPS, GAMEOPTION_BILINEAR); _maxScanDepth = 2; _directoryGlobs = directoryGlobs; } diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index 68985d8d0c..681d4dec42 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -23,6 +23,7 @@ namespace Wintermute { #define GAMEOPTION_SHOW_FPS GUIO_GAMEOPTIONS1 +#define GAMEOPTION_BILINEAR GUIO_GAMEOPTIONS2 static const PlainGameDescriptor wintermuteGames[] = { {"5ld", "Five Lethal Demons"}, |