diff options
author | Einar Johan Trøan Sømåen | 2012-12-16 23:38:09 +0100 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-12-16 23:38:09 +0100 |
commit | c93a7c3921f27937bd4400ec2fb5fe90aad63c88 (patch) | |
tree | d53c8605bf12b6e8700fc41eea75e712a0051741 /engines/wintermute | |
parent | 127afbac8cffea5b0f0e5100de2d3bc28a8736ba (diff) | |
download | scummvm-rg350-c93a7c3921f27937bd4400ec2fb5fe90aad63c88.tar.gz scummvm-rg350-c93a7c3921f27937bd4400ec2fb5fe90aad63c88.tar.bz2 scummvm-rg350-c93a7c3921f27937bd4400ec2fb5fe90aad63c88.zip |
WINTERMUTE: Actually lock the framerate at 60fps.
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/wintermute.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index c9726e150a..d2b761afd7 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -230,7 +230,7 @@ int WintermuteEngine::messageLoop() { uint32 diff = 0; const uint32 maxFPS = 60; - const uint32 frameTime = (uint32)((1.0 / maxFPS) * 1000); + const uint32 frameTime = 2 * (uint32)((1.0 / maxFPS) * 1000); while (!done) { Common::Event event; while (_system->getEventManager()->pollEvent(event)) { |