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author | Einar Johan Trøan Sømåen | 2012-09-28 15:53:05 +0200 |
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committer | Einar Johan Trøan Sømåen | 2012-09-28 23:43:35 +0200 |
commit | f6d7d05343375b05f5f487c0c9006fe2cdd7a387 (patch) | |
tree | 82fdbc9bd0829343b87f3dd85f75dceaf45bd8f8 /engines/wintermute | |
parent | ee4a92cce511586898c8334e0ade2e82db57b1f7 (diff) | |
download | scummvm-rg350-f6d7d05343375b05f5f487c0c9006fe2cdd7a387.tar.gz scummvm-rg350-f6d7d05343375b05f5f487c0c9006fe2cdd7a387.tar.bz2 scummvm-rg350-f6d7d05343375b05f5f487c0c9006fe2cdd7a387.zip |
WINTERMUTE: Privatize variables in BaseFader
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/base/base_fader.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/wintermute/base/base_fader.h b/engines/wintermute/base/base_fader.h index d3ced4aacc..116c8c963d 100644 --- a/engines/wintermute/base/base_fader.h +++ b/engines/wintermute/base/base_fader.h @@ -36,7 +36,6 @@ namespace Wintermute { class BaseFader : public BaseObject { public: - bool _system; uint32 getCurrentColor(); bool fadeOut(uint32 targetColor, uint32 duration, bool system = false); bool fadeIn(uint32 sourceColor, uint32 duration, bool system = false); @@ -47,6 +46,7 @@ public: BaseFader(BaseGame *inGame); virtual ~BaseFader(); private: + bool _system; bool _active; byte _red; byte _green; |