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authorPaul Gilbert2018-02-19 10:17:33 -0500
committerPaul Gilbert2018-02-19 10:17:33 -0500
commit8fc4a08e04b947bc1ca01e716a7821fe41a03381 (patch)
tree49cba47520192e985e3b3a306c849d5d489d4933 /engines/xeen/cutscenes.cpp
parent99c072e84495492a66e562a8dc0af6b39bf37d52 (diff)
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XEEN: Refactor to merge Sound and Music classes
The existing structure didn't make sense, as Sound only handled sound files, but Music handled both music and short FX decoding. I've merged Sound & MUsic into a single Sound class, and moved the music driver to their own file, renamed to SoundDriver
Diffstat (limited to 'engines/xeen/cutscenes.cpp')
-rw-r--r--engines/xeen/cutscenes.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/cutscenes.cpp b/engines/xeen/cutscenes.cpp
index 46a911e096..05d9fa7b93 100644
--- a/engines/xeen/cutscenes.cpp
+++ b/engines/xeen/cutscenes.cpp
@@ -92,7 +92,7 @@ bool Cutscenes::subtitlesWait(uint minTime) {
}
bool Cutscenes::waitForLineOrSound() {
- while (_vm->_sound->isPlaying() || _subtitleSize) {
+ while (_vm->_sound->isSoundPlaying() || _subtitleSize) {
showSubtitles();
_vm->_events->pollEventsAndWait();
if (_vm->_events->isKeyMousePressed())