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authorPaul Gilbert2018-03-04 18:12:09 -0500
committerPaul Gilbert2018-03-04 22:40:42 -0500
commitf2b574d64762d23a83cc682da0e622be99080688 (patch)
tree1ccbabbda83e70911dae0d4042223ee81a006d1d /engines/xeen/dialogs.h
parent50630efde6d0f42f4d5f371d6818afac64ba86f5 (diff)
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XEEN: Move all the dialog classes to their own sub-folder
Diffstat (limited to 'engines/xeen/dialogs.h')
-rw-r--r--engines/xeen/dialogs.h137
1 files changed, 0 insertions, 137 deletions
diff --git a/engines/xeen/dialogs.h b/engines/xeen/dialogs.h
deleted file mode 100644
index cabc921536..0000000000
--- a/engines/xeen/dialogs.h
+++ /dev/null
@@ -1,137 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef XEEN_DIALOGS_H
-#define XEEN_DIALOGS_H
-
-#include "common/array.h"
-#include "common/stack.h"
-#include "common/rect.h"
-#include "xeen/cutscenes.h"
-#include "xeen/sprites.h"
-#include "xeen/xsurface.h"
-
-namespace Xeen {
-
-class XeenEngine;
-
-class UIButton {
-public:
- Common::Rect _bounds;
- SpriteResource *_sprites;
- int _value;
- uint _frameNum;
- bool _draw;
-
- UIButton(const Common::Rect &bounds, int value, uint frameNum, SpriteResource *sprites, bool draw) :
- _bounds(bounds), _value(value), _frameNum(frameNum),
- _sprites(sprites), _draw(draw) {}
-
- UIButton() : _value(0), _frameNum(0), _sprites(nullptr), _draw(false) {}
-};
-
-class ButtonContainer : public Cutscenes {
-private:
- Common::Stack< Common::Array<UIButton> > _savedButtons;
-protected:
- Common::Array<UIButton> _buttons;
- Common::StringArray _textStrings;
- int _buttonValue;
-
- bool checkEvents(XeenEngine *vm);
-
- /**
- * Draws the scroll in the background
- * @param rollUp If true, rolls up the scroll. If false, unrolls.
- * @param fadeIn If true, does an initial fade in
- * @returns True if key or mouse pressed
- */
- virtual bool doScroll(bool rollUp, bool fadeIn);
-
- /**
- * Load a set of text strings from the given resource
- * @param name Name of resource containing strings
- */
- void loadStrings(const Common::String &name);
-
- /**
- * Load a set of text strings from the given resource
- * @param name Name of resource containing strings
- * @param ccMode Optional cc file number to explicitly use
- */
- void loadStrings(const Common::String &name, int ccMode);
-public:
- ButtonContainer(XeenEngine *vm) : Cutscenes(vm), _buttonValue(0) {}
-
- /**
- * Saves the current list of buttons
- */
- void saveButtons();
-
- void clearButtons();
-
- void restoreButtons();
-
- void addButton(const Common::Rect &bounds, int val,
- SpriteResource *sprites = nullptr);
- void addButton(const Common::Rect &bounds, int val,
- int frameNum, SpriteResource *sprites = nullptr);
-
- void addPartyButtons(XeenEngine *vm);
-
- /**
- * Draws the buttons onto the passed surface
- */
- void drawButtons(XSurface *surface);
-};
-
-class SettingsBaseDialog : public ButtonContainer {
-protected:
- virtual void showContents(SpriteResource &title1, bool mode);
-public:
- SettingsBaseDialog(XeenEngine *vm) : ButtonContainer(vm) {}
-
- virtual ~SettingsBaseDialog() {}
-};
-
-class CreditsScreen: public ButtonContainer {
-private:
- CreditsScreen(XeenEngine *vm) : ButtonContainer(vm) {}
-
- void execute(const char *content);
-public:
- static void show(XeenEngine *vm);
-};
-
-class PleaseWait {
-private:
- Common::String _msg;
-public:
- PleaseWait(bool isOops = false);
- ~PleaseWait();
-
- void show();
-};
-
-} // End of namespace Xeen
-
-#endif /* XEEN_DIALOGS_H */