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authorPaul Gilbert2018-03-04 18:12:09 -0500
committerPaul Gilbert2018-03-04 22:40:42 -0500
commitf2b574d64762d23a83cc682da0e622be99080688 (patch)
tree1ccbabbda83e70911dae0d4042223ee81a006d1d /engines/xeen/dialogs/dialogs_info.cpp
parent50630efde6d0f42f4d5f371d6818afac64ba86f5 (diff)
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XEEN: Move all the dialog classes to their own sub-folder
Diffstat (limited to 'engines/xeen/dialogs/dialogs_info.cpp')
-rw-r--r--engines/xeen/dialogs/dialogs_info.cpp129
1 files changed, 129 insertions, 0 deletions
diff --git a/engines/xeen/dialogs/dialogs_info.cpp b/engines/xeen/dialogs/dialogs_info.cpp
new file mode 100644
index 0000000000..50558534d1
--- /dev/null
+++ b/engines/xeen/dialogs/dialogs_info.cpp
@@ -0,0 +1,129 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "xeen/dialogs/dialogs_info.h"
+#include "xeen/resources.h"
+#include "xeen/xeen.h"
+
+namespace Xeen {
+
+void InfoDialog::show(XeenEngine *vm) {
+ InfoDialog *dlg = new InfoDialog(vm);
+ dlg->execute();
+ delete dlg;
+}
+
+void InfoDialog::execute() {
+ EventsManager &events = *_vm->_events;
+ Interface &intf = *_vm->_interface;
+ Party &party = *_vm->_party;
+ Windows &windows = *_vm->_windows;
+
+ protectionText();
+ Common::String statusText = "";
+ for (uint idx = 0; idx < _lines.size(); ++idx)
+ statusText += _lines[idx];
+
+ Common::String gameName;
+ if (_vm->getGameID() == GType_Swords)
+ gameName = Res.SWORDS_GAME_TEXT;
+ else if (_vm->getGameID() == GType_Clouds)
+ gameName = Res.CLOUDS_GAME_TEXT;
+ else if (_vm->getGameID() == GType_DarkSide)
+ gameName = Res.DARKSIDE_GAME_TEXT;
+ else
+ gameName = Res.WORLD_GAME_TEXT;
+
+ // Form the display message
+ int hour = party._minutes / 60;
+ Common::String details = Common::String::format(Res.GAME_INFORMATION,
+ gameName.c_str(), Res.WEEK_DAY_STRINGS[party._day % 10],
+ (hour > 12) ? hour - 12 : (!hour ? 12 : hour),
+ party._minutes % 60, (hour > 11) ? 'p' : 'a',
+ party._day, party._year, statusText.c_str());
+
+ Window &w = windows[28];
+ w.setBounds(Common::Rect(88, 20, 248, 112 + (_lines.empty() ? 0 : _lines.size() * 9 + 13)));
+ w.open();
+ w.writeString(details);
+
+ do {
+ events.updateGameCounter();
+ intf.draw3d(false, false);
+ w.frame();
+ w.writeString(details);
+ w.update();
+
+ events.wait(1);
+ } while (!_vm->shouldExit() && !events.isKeyMousePressed());
+
+ events.clearEvents();
+ w.close();
+}
+
+void InfoDialog::protectionText() {
+ Party &party = *_vm->_party;
+// Common::StringArray _lines;
+ const char *const AA_L024 = "\x3l\n\x9""024";
+ const char *const AA_R124 = "\x3r\x9""124";
+
+ if (party._lightCount) {
+ _lines.push_back(Common::String::format(Res.LIGHT_COUNT_TEXT, party._lightCount));
+ }
+
+ if (party._fireResistence) {
+ _lines.push_back(Common::String::format(Res.FIRE_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._fireResistence));
+ }
+
+ if (party._electricityResistence) {
+ _lines.push_back(Common::String::format(Res.ELECRICITY_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._electricityResistence));
+ }
+
+ if (party._coldResistence) {
+ _lines.push_back(Common::String::format(Res.COLD_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._coldResistence));
+ }
+
+ if (party._poisonResistence) {
+ _lines.push_back(Common::String::format(Res.POISON_RESISTENCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124, party._poisonResistence));
+ }
+
+ if (party._clairvoyanceActive) {
+ _lines.push_back(Common::String::format(Res.CLAIRVOYANCE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
+ }
+
+ if (party._levitateCount) {
+ _lines.push_back(Common::String::format(Res.LEVITATE_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
+ }
+
+ if (party._walkOnWaterActive) {
+ _lines.push_back(Common::String::format(Res.WALK_ON_WATER_TEXT,
+ _lines.size() == 0 ? 10 : 1, AA_L024, AA_R124));
+ }
+}
+
+} // End of namespace Xeen