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author | Paul Gilbert | 2018-03-04 18:12:09 -0500 |
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committer | Paul Gilbert | 2018-03-04 22:40:42 -0500 |
commit | f2b574d64762d23a83cc682da0e622be99080688 (patch) | |
tree | 1ccbabbda83e70911dae0d4042223ee81a006d1d /engines/xeen/dialogs/dialogs_quick_fight.h | |
parent | 50630efde6d0f42f4d5f371d6818afac64ba86f5 (diff) | |
download | scummvm-rg350-f2b574d64762d23a83cc682da0e622be99080688.tar.gz scummvm-rg350-f2b574d64762d23a83cc682da0e622be99080688.tar.bz2 scummvm-rg350-f2b574d64762d23a83cc682da0e622be99080688.zip |
XEEN: Move all the dialog classes to their own sub-folder
Diffstat (limited to 'engines/xeen/dialogs/dialogs_quick_fight.h')
-rw-r--r-- | engines/xeen/dialogs/dialogs_quick_fight.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/engines/xeen/dialogs/dialogs_quick_fight.h b/engines/xeen/dialogs/dialogs_quick_fight.h new file mode 100644 index 0000000000..e3662c930a --- /dev/null +++ b/engines/xeen/dialogs/dialogs_quick_fight.h @@ -0,0 +1,60 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_DIALOGS_QUICK_FIGHT_H +#define XEEN_DIALOGS_QUICK_FIGHT_H + +#include "xeen/character.h" +#include "xeen/dialogs/dialogs.h" +#include "xeen/sprites.h" + +namespace Xeen { + +class QuickFight : public ButtonContainer { +private: + SpriteResource _icons; + Character *_currentChar; +private: + /** + * Constructor + */ + QuickFight(XeenEngine *vm, Character *currentChar); + + /** + * Executes the display of the dialog + */ + void execute(); + + /** + * Load butons for the dialog + */ + void loadButtons(); +public: + /** + * Show the dialog + */ + static void show(XeenEngine *vm, Character *currentChar); +}; + +} // End of namespace Xeen + +#endif /* XEEN_DIALOGS_QUICK_FIGHT_H */ |