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authorPaul Gilbert2018-03-18 14:35:22 -0400
committerPaul Gilbert2018-03-18 14:35:22 -0400
commit21a00458283f12c7bebb473e609c8e6523fae097 (patch)
tree68e111f4ab26b790715e8d3f1fcca170d179e283 /engines/xeen/dialogs/dialogs_spells.cpp
parentb0bb560138f1f1415654a540cdc8fd51fef13501 (diff)
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XEEN: Fix display of Spells list dialog within Guild shops
Diffstat (limited to 'engines/xeen/dialogs/dialogs_spells.cpp')
-rw-r--r--engines/xeen/dialogs/dialogs_spells.cpp19
1 files changed, 10 insertions, 9 deletions
diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp
index 9148c41a07..5842416403 100644
--- a/engines/xeen/dialogs/dialogs_spells.cpp
+++ b/engines/xeen/dialogs/dialogs_spells.cpp
@@ -46,6 +46,7 @@ Character *SpellsDialog::execute(ButtonContainer *priorDialog, Character *c, int
Sound &sound = *_vm->_sound;
Spells &spells = *_vm->_spells;
Windows &windows = *_vm->_windows;
+ Window &w = windows[25];
int ccNum = _vm->_files->_ccNum;
loadButtons();
@@ -54,7 +55,7 @@ Character *SpellsDialog::execute(ButtonContainer *priorDialog, Character *c, int
int selection = -1;
int topIndex = 0;
int newSelection;
- windows[25].open();
+ w.open();
do {
if (!isCasting) {
@@ -69,13 +70,12 @@ Character *SpellsDialog::execute(ButtonContainer *priorDialog, Character *c, int
Common::String msg = Common::String::format(Res.GUILD_OPTIONS,
title.c_str(), XeenEngine::printMil(party._gold).c_str());
windows[10].writeString(msg);
-
- warning("TODO: Sprite draw using previously used button sprites");
+ priorDialog->drawButtons(&windows[10]);
}
_spells.clear();
const char *errorMsg = setSpellText(c, castingCopy);
- windows[25].writeString(Common::String::format(Res.SPELLS_FOR,
+ w.writeString(Common::String::format(Res.SPELLS_FOR,
errorMsg == nullptr ? Res.SPELL_LINES_0_TO_9 : "",
c->_name.c_str()));
@@ -111,9 +111,9 @@ Character *SpellsDialog::execute(ButtonContainer *priorDialog, Character *c, int
_scrollSprites.draw(0, 0, Common::Point(187, 26));
_scrollSprites.draw(0, 2, Common::Point(187, 111));
if (isCasting)
- _scrollSprites.draw(windows[25], 5, Common::Point(132, 123));
+ _scrollSprites.draw(w, 5, Common::Point(132, 123));
- windows[25].update();
+ w.update();
do {
events.pollEventsAndWait();
@@ -273,7 +273,7 @@ Character *SpellsDialog::execute(ButtonContainer *priorDialog, Character *c, int
}
} while (!_vm->shouldExit() && _buttonValue != Common::KEYCODE_ESCAPE);
- windows[25].close();
+ w.close();
if (_vm->shouldExit())
selection = -1;
@@ -379,9 +379,10 @@ const char *SpellsDialog::setSpellText(Character *c, int isCasting) {
for (int spellId = 0; spellId < 20; ++spellId) {
int idx = 0;
while (Res.CLOUDS_SPELL_OFFSETS[party._mazeId - 29][spellId] !=
- (int)Res.SPELLS_ALLOWED[category][idx] && idx < 40) ;
+ (int)Res.SPELLS_ALLOWED[category][idx] && idx <= MAX_SPELLS_PER_CLASS)
+ ++idx;
- if (idx < 40) {
+ if (idx <= MAX_SPELLS_PER_CLASS) {
if (!c->_spells[idx] || (isCasting & 0x80)) {
int cost = spells.calcSpellCost(Res.SPELLS_ALLOWED[category][idx], expenseFactor);
_spells.push_back(SpellEntry(Common::String::format("\x3l%s\x3r\x9""000%u",