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authorPaul Gilbert2015-02-01 23:32:16 -0500
committerPaul Gilbert2015-02-01 23:32:16 -0500
commit7febe773008db7cee0ed1b3f5f1f2fb114d22334 (patch)
tree8950cd1ecd626dc2cfedde87ba1cfe7d0e9521ee /engines/xeen/dialogs_items.h
parent78234db2c02c95e1b9e88b4096b9a9c96fd95adf (diff)
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XEEN: Beginnings of Items dialog
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_DIALOGS_ITEMS_H
+#define XEEN_DIALOGS_ITEMS_H
+
+#include "xeen/dialogs.h"
+#include "xeen/party.h"
+#include "xeen/screen.h"
+
+namespace Xeen {
+
+enum ItemsMode {
+ ITEMMODE_CHAR_INFO = 0, ITEMMODE_BLACKSMITH = 1, ITEMMODE_4 = 4,
+ ITEMMODE_6 = 6, ITEMMODE_COMBAT = 7, ITEMMODE_8 = 8,
+ ITEMMODE_9 = 9, ITEMMODE_10 = 10, ITEMMODE_TO_GOLD = 11
+};
+
+class ItemsDialog : public ButtonContainer {
+private:
+ XeenEngine *_vm;
+ SpriteResource _iconSprites;
+ SpriteResource _equipSprites;
+ Character _itemsCharacter;
+ Character *_oldCharacter;
+ DrawStruct _itemsDrawList[9];
+
+ ItemsDialog(XeenEngine *vm) : ButtonContainer(),
+ _vm(vm), _oldCharacter(nullptr) {}
+
+ Character *execute(Character *c, ItemsMode mode);
+
+ void loadButtons(ItemsMode mode, Character *&c);
+
+ void blackData2CharData();
+
+ void setEquipmentIcons();
+public:
+ static Character *show(XeenEngine *vm, Character *c, ItemsMode mode);
+};
+
+} // End of namespace Xeen
+
+#endif /* XEEN_DIALOGS_ITEMS_H */