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author | Paul Gilbert | 2016-08-28 17:52:56 -0400 |
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committer | Paul Gilbert | 2016-08-28 17:52:56 -0400 |
commit | fd2d4622966d36299129b3f1654484b49ee0c996 (patch) | |
tree | 6ab885a971901877f3500f3f49a96690c1b1d4e5 /engines/xeen/dialogs_items.h | |
parent | dffa696b7beea02782579a004862f4aa86e8f3e6 (diff) | |
download | scummvm-rg350-fd2d4622966d36299129b3f1654484b49ee0c996.tar.gz scummvm-rg350-fd2d4622966d36299129b3f1654484b49ee0c996.tar.bz2 scummvm-rg350-fd2d4622966d36299129b3f1654484b49ee0c996.zip |
XEEN: Moved method comments from CPP to header files
Diffstat (limited to 'engines/xeen/dialogs_items.h')
-rw-r--r-- | engines/xeen/dialogs_items.h | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/engines/xeen/dialogs_items.h b/engines/xeen/dialogs_items.h index bc995c52f8..6069ca823b 100644 --- a/engines/xeen/dialogs_items.h +++ b/engines/xeen/dialogs_items.h @@ -49,14 +49,32 @@ private: Character *execute(Character *c, ItemsMode mode); + /** + * Load the buttons for the dialog + */ void loadButtons(ItemsMode mode, Character *&c); + /** + * Loads the temporary _itemsCharacter character with the item set + * the given blacksmith has available, so the user can "view" the + * set as if it were a standard character's inventory + */ void blackData2CharData(); + /** + * Saves the inventory from the temporary _itemsCharacter character back into the + * blacksmith storage, so changes in blacksmith inventory remain persistent + */ void charData2BlackData(); + /** + * Sets the equipment icon to use for each item for display + */ void setEquipmentIcons(); + /** + * Calculate the cost of an item + */ int calcItemCost(Character *c, int itemIndex, ItemsMode mode, int skillLevel, ItemCategory category); |