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authorPaul Gilbert2016-08-28 17:52:56 -0400
committerPaul Gilbert2016-08-28 17:52:56 -0400
commitfd2d4622966d36299129b3f1654484b49ee0c996 (patch)
tree6ab885a971901877f3500f3f49a96690c1b1d4e5 /engines/xeen/dialogs_party.cpp
parentdffa696b7beea02782579a004862f4aa86e8f3e6 (diff)
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XEEN: Moved method comments from CPP to header files
Diffstat (limited to 'engines/xeen/dialogs_party.cpp')
-rw-r--r--engines/xeen/dialogs_party.cpp26
1 files changed, 0 insertions, 26 deletions
diff --git a/engines/xeen/dialogs_party.cpp b/engines/xeen/dialogs_party.cpp
index 69761bb4ec..18f5f3af10 100644
--- a/engines/xeen/dialogs_party.cpp
+++ b/engines/xeen/dialogs_party.cpp
@@ -295,9 +295,6 @@ void PartyDialog::setupBackground() {
_vm->_interface->assembleBorder();
}
-/**
- * Sets up the faces from the avaialble roster for display in the party dialog
- */
void PartyDialog::setupFaces(int firstDisplayChar, bool updateFlag) {
Party &party = *_vm->_party;
Common::String charNames[4];
@@ -765,10 +762,6 @@ int PartyDialog::selectCharacter(bool isDelete, int firstDisplayChar) {
return result == -1 ? 0 : result;
}
-/**
- * Roll up some random values for the attributes, and return both them as
- * well as a list of classes that the attributes meet the requirements for
- */
void PartyDialog::throwDice(uint attribs[TOTAL_ATTRIBUTES], bool allowedClasses[TOTAL_CLASSES]) {
bool repeat = true;
do {
@@ -793,10 +786,6 @@ void PartyDialog::throwDice(uint attribs[TOTAL_ATTRIBUTES], bool allowedClasses[
} while (repeat);
}
-/**
- * Set a list of flags for which classes the passed attribute set meet the
- * minimum requirements of
- */
void PartyDialog::checkClass(const uint attribs[TOTAL_ATTRIBUTES], bool allowedClasses[TOTAL_CLASSES]) {
allowedClasses[CLASS_KNIGHT] = attribs[MIGHT] >= 15;
allowedClasses[CLASS_PALADIN] = attribs[MIGHT] >= 13
@@ -812,9 +801,6 @@ void PartyDialog::checkClass(const uint attribs[TOTAL_ATTRIBUTES], bool allowedC
&& attribs[ENDURANCE] >= 12 && attribs[SPEED] >= 12;
}
-/**
- * Return details of the generated character
- */
int PartyDialog::newCharDetails(const uint attribs[TOTAL_ATTRIBUTES],
bool allowedClasses[TOTAL_CLASSES], Race race, Sex sex, int classId,
int selectedClass, Common::String &msg) {
@@ -863,9 +849,6 @@ int PartyDialog::newCharDetails(const uint attribs[TOTAL_ATTRIBUTES],
return classId == -1 ? foundClass : selectedClass;
}
-/**
- * Print the selection arrow to indicate the selected class
- */
void PartyDialog::printSelectionArrow(SpriteResource &icons, int selectedClass) {
Window &w = _vm->_screen->_windows[0];
icons.draw(w, 61, Common::Point(220, 19));
@@ -873,9 +856,6 @@ void PartyDialog::printSelectionArrow(SpriteResource &icons, int selectedClass)
w.update();
}
-/**
- * Print the dice animation
- */
void PartyDialog::drawDice(SpriteResource &dice) {
EventsManager &events = *_vm->_events;
Window &w = _vm->_screen->_windows[32];
@@ -911,9 +891,6 @@ void PartyDialog::drawDice(SpriteResource &dice) {
checkEvents(_vm);
}
-/**
- * Exchanging two attributes for the character being rolled
- */
int PartyDialog::exchangeAttribute(int srcAttr) {
EventsManager &events = *_vm->_events;
Screen &screen = *_vm->_screen;
@@ -989,9 +966,6 @@ int PartyDialog::exchangeAttribute(int srcAttr) {
return result;
}
-/**
- * Saves the rolled character into the roster
- */
bool PartyDialog::saveCharacter(Character &c, CharacterClass classId,
Race race, Sex sex, uint attribs[TOTAL_ATTRIBUTES]) {
if (classId == -1) {