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author | Paul Gilbert | 2017-12-10 07:17:36 -0500 |
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committer | Paul Gilbert | 2017-12-10 07:17:36 -0500 |
commit | f0a87ed8ad0c0b6e923d9b34ee4fd02907328602 (patch) | |
tree | ba5dc362d0395e5d854393ed051d72cfa188e2a8 /engines/xeen/dialogs_query.cpp | |
parent | 65ecb6e56f91c3ea92a7001d80337efb4a93e004 (diff) | |
download | scummvm-rg350-f0a87ed8ad0c0b6e923d9b34ee4fd02907328602.tar.gz scummvm-rg350-f0a87ed8ad0c0b6e923d9b34ee4fd02907328602.tar.bz2 scummvm-rg350-f0a87ed8ad0c0b6e923d9b34ee4fd02907328602.zip |
XEEN: Objectifying town locations code
Diffstat (limited to 'engines/xeen/dialogs_query.cpp')
-rw-r--r-- | engines/xeen/dialogs_query.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/dialogs_query.cpp b/engines/xeen/dialogs_query.cpp index f1dcbf1891..7dd35a13c5 100644 --- a/engines/xeen/dialogs_query.cpp +++ b/engines/xeen/dialogs_query.cpp @@ -128,7 +128,7 @@ bool YesNo::execute(bool type, bool townFlag) { events.updateGameCounter(); if (town.isActive()) { - town.drawTownAnim(townFlag); + town.drawAnim(townFlag); //numFrames = 3; } else { intf.draw3d(true); |