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author | Paul Gilbert | 2016-09-22 20:00:04 -0400 |
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committer | Paul Gilbert | 2016-09-22 20:00:04 -0400 |
commit | 4515d7a1ac119edfa9bfce90655cab2d4d279582 (patch) | |
tree | 59f63f7750a5ea4b7a01811c8a46422a3fad8a91 /engines/xeen/dialogs_quick_ref.cpp | |
parent | edaf645ae044b620e7c2fe9d20e204ed6c579cd4 (diff) | |
download | scummvm-rg350-4515d7a1ac119edfa9bfce90655cab2d4d279582.tar.gz scummvm-rg350-4515d7a1ac119edfa9bfce90655cab2d4d279582.tar.bz2 scummvm-rg350-4515d7a1ac119edfa9bfce90655cab2d4d279582.zip |
XEEN: Create Resources class to encapsulate all the static resources
This will make it easier later on to handle things like translations,
and if the other games have different values for some arrays
Diffstat (limited to 'engines/xeen/dialogs_quick_ref.cpp')
-rw-r--r-- | engines/xeen/dialogs_quick_ref.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/xeen/dialogs_quick_ref.cpp b/engines/xeen/dialogs_quick_ref.cpp index e9ffbd482c..eb516959d6 100644 --- a/engines/xeen/dialogs_quick_ref.cpp +++ b/engines/xeen/dialogs_quick_ref.cpp @@ -46,21 +46,21 @@ void QuickReferenceDialog::execute() { Character &c = combat._globalCombat == 2 ? *combat._combatParty[idx] : party._activeParty[idx]; Condition condition = c.worstCondition(); - lines[idx] = Common::String::format(QUICK_REF_LINE, + lines[idx] = Common::String::format(Res.QUICK_REF_LINE, idx * 10 + 24, idx + 1, c._name.c_str(), - CLASS_NAMES[c._class][0], CLASS_NAMES[c._class][1], CLASS_NAMES[c._class][2], + Res.CLASS_NAMES[c._class][0], Res.CLASS_NAMES[c._class][1], Res.CLASS_NAMES[c._class][2], c.statColor(c.getCurrentLevel(), c._level._permanent), c._level._permanent, c.statColor(c._currentHp, c.getMaxHP()), c._currentHp, c.statColor(c._currentSp, c.getMaxSP()), c._currentSp, c.statColor(c.getArmorClass(), c.getArmorClass(true)), c.getArmorClass(), - CONDITION_COLORS[condition], - CONDITION_NAMES[condition][0], CONDITION_NAMES[condition][1], - CONDITION_NAMES[condition][2], CONDITION_NAMES[condition][3] + Res.CONDITION_COLORS[condition], + Res.CONDITION_NAMES[condition][0], Res.CONDITION_NAMES[condition][1], + Res.CONDITION_NAMES[condition][2], Res.CONDITION_NAMES[condition][3] ); } int food = (party._food / party._activeParty.size()) / 3; - Common::String msg = Common::String::format(QUICK_REFERENCE, + Common::String msg = Common::String::format(Res.QUICK_REFERENCE, lines[0].c_str(), lines[1].c_str(), lines[2].c_str(), lines[3].c_str(), lines[4].c_str(), lines[5].c_str(), lines[6].c_str(), lines[7].c_str(), |