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author | Paul Gilbert | 2019-08-20 22:17:26 -0700 |
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committer | Paul Gilbert | 2019-08-20 22:17:36 -0700 |
commit | 83a479470ff467ced73ee97e2d5ed7203071050a (patch) | |
tree | 70d2518504514c588ef7bf33f93658987db6ae78 /engines/xeen/interface.cpp | |
parent | c64853de41bc8ecdf5c423e712ed606cb8089d64 (diff) | |
download | scummvm-rg350-83a479470ff467ced73ee97e2d5ed7203071050a.tar.gz scummvm-rg350-83a479470ff467ced73ee97e2d5ed7203071050a.tar.bz2 scummvm-rg350-83a479470ff467ced73ee97e2d5ed7203071050a.zip |
XEEN: Fix applying characters' fire resistance when walking on lava
Diffstat (limited to 'engines/xeen/interface.cpp')
-rw-r--r-- | engines/xeen/interface.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp index 5b5b497250..0bf9363e87 100644 --- a/engines/xeen/interface.cpp +++ b/engines/xeen/interface.cpp @@ -639,12 +639,12 @@ void Interface::doStepCode() { case SURFTYPE_LAVA: // It burns, it burns! damage = 100; - party._damageType = DT_FIRE; + combat._damageType = DT_FIRE; break; case SURFTYPE_SKY: // We can fly, we can.. oh wait, we can't! damage = 100; - party._damageType = DT_PHYSICAL; + combat._damageType = DT_PHYSICAL; _falling = FALL_IN_PROGRESS; break; case SURFTYPE_DESERT: @@ -654,7 +654,7 @@ void Interface::doStepCode() { break; case SURFTYPE_CLOUD: if (!party._levitateCount) { - party._damageType = DT_PHYSICAL; + combat._damageType = DT_PHYSICAL; _falling = FALL_IN_PROGRESS; damage = 100; } |