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authorPaul Gilbert2015-01-14 20:39:56 -0500
committerPaul Gilbert2015-01-14 20:39:56 -0500
commite6383519a167eebdbf5877e81c2e9e32e6a101a3 (patch)
tree72c8495fb30449f59466310aadc926a02b1cd99e /engines/xeen/interface_map.h
parent5f2e145580ae4c10fd384933ae65b66215779fd9 (diff)
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XEEN: Split in-game scene draw code into a separate file
Diffstat (limited to 'engines/xeen/interface_map.h')
-rw-r--r--engines/xeen/interface_map.h118
1 files changed, 118 insertions, 0 deletions
diff --git a/engines/xeen/interface_map.h b/engines/xeen/interface_map.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_INTERFACE_MAP_H
+#define XEEN_INTERFACE_MAP_H
+
+#include "common/scummsys.h"
+#include "xeen/screen.h"
+
+namespace Xeen {
+
+class XeenEngine;
+
+class OutdoorDrawList {
+public:
+ DrawStruct _data[132];
+ DrawStruct &_skySprite;
+ DrawStruct &_groundSprite;
+public:
+ OutdoorDrawList();
+
+ DrawStruct &operator[](int idx) {
+ assert(idx < size());
+ return _data[idx];
+ }
+
+ int size() const { return 132; }
+};
+
+class IndoorDrawList {
+public:
+ DrawStruct _data[170];
+ DrawStruct &_sky;
+ DrawStruct &_ground;
+ DrawStruct &_horizon;
+ DrawStruct &_swl_0F1R, _swl_0F1L, _swl_1F1R, _swl_1F1L,
+ _swl_2F2R, _swl_2F1R, _swl_2F1L, _swl_2F2L,
+ _swl_3F1R, _swl_3F2R, _swl_3F3R, _swl_3F4R,
+ _swl_3F1L, _swl_3F2L, _swl_3F3L, _swl_3F4L,
+ _swl_4F4R, _swl_4F3R, _swl_4F2R, _swl_4F1R,
+ _swl_4F1L, _swl_4F2L, _swl_4F3L, _swl_4F4L;
+ DrawStruct &_fwl_4F4R, _fwl_4F3R, _fwl_4F2R, _fwl_4F1R,
+ _fwl_4F, _fwl_4F1L, _fwl_4F2L, _fwl_4F3L, _fwl_4F4L;
+ DrawStruct &_fwl_2F1R, _fwl_2F, _fwl_2F1L, _fwl_3F2R,
+ _fwl_3F1R, _fwl_3F, _fwl_3F1L, _fwl_3F2L;
+ DrawStruct &_fwl_1F, _fwl_1F1R, _fwl_1F1L;
+ DrawStruct &_objects0, _objects1, _objects2, _objects3;
+ DrawStruct &_objects4, _objects5, _objects6, _objects7;
+ DrawStruct &_objects8, _objects9, _objects10, _objects11;
+public:
+ IndoorDrawList();
+
+ DrawStruct &operator[](int idx) {
+ assert(idx < size());
+ return _data[idx];
+ }
+
+ int size() const { return 170; }
+};
+
+
+class InterfaceMap {
+private:
+ XeenEngine *_vm;
+
+ void initDrawStructs();
+protected:
+ byte _wp[20];
+ byte _wo[308];
+ int _overallFrame;
+ bool _flipWtr;
+ bool _flipWall;
+ bool _flipSky;
+ bool _flipGround;
+ bool _isShooting;
+ bool _charsShooting;
+ int _objNumber;
+public:
+ OutdoorDrawList _outdoorList;
+ IndoorDrawList _indoorList;
+public:
+ InterfaceMap(XeenEngine *vm);
+
+ void setIndoorsMonsters();
+
+ void setIndoorObjects();
+
+ void setIndoorWallPics();
+
+ void drawIndoors();
+
+ void setOutdoorsMonsters();
+
+ void setOutdoorsObjects();
+};
+
+} // End of namespace Xeen
+
+#endif /* XEEN_INTERFACE_MAP_H */