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authorPaul Gilbert2018-03-22 19:17:54 -0400
committerPaul Gilbert2018-03-22 19:17:54 -0400
commit808090792749e4f6f819373f20225fa055a5f932 (patch)
tree0a021d658c92b764b0d52e892c4be05f0be0feec /engines/xeen/item.h
parentd725d78ec5e58d84433634ce1d6171c722df46bc (diff)
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XEEN: Fix bought items going into correct character's inventory
Diffstat (limited to 'engines/xeen/item.h')
-rw-r--r--engines/xeen/item.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/engines/xeen/item.h b/engines/xeen/item.h
index c79de0c282..044d73e368 100644
--- a/engines/xeen/item.h
+++ b/engines/xeen/item.h
@@ -116,6 +116,11 @@ public:
void clear();
/**
+ * Handles copying items from one character to another
+ */
+ InventoryItems &operator=(const InventoryItems &src);
+
+ /**
* Return whether a given item passes class-based usage restrictions
* @param itemId Item Index
* @param suppressError If true, no dialog is shown if the item doesn't pass restrictions
@@ -269,6 +274,11 @@ public:
InventoryItems &operator[](ItemCategory category);
/**
+ * Returns the inventory items for a given category
+ */
+ const InventoryItems &operator[](ItemCategory category) const;
+
+ /**
* Breaks all the items in a given character's inventory
*/
void breakAllItems();