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author | Paul Gilbert | 2015-01-07 19:40:13 -0500 |
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committer | Paul Gilbert | 2015-01-07 19:40:13 -0500 |
commit | cd7c00ca8c93258d7b6c3ef92fc32452df1052cb (patch) | |
tree | bedbed58a41e10d5f2d6deff889516642ed79ff0 /engines/xeen/map.h | |
parent | be53adbefc09f58325015b52b88f9290509a39f1 (diff) | |
download | scummvm-rg350-cd7c00ca8c93258d7b6c3ef92fc32452df1052cb.tar.gz scummvm-rg350-cd7c00ca8c93258d7b6c3ef92fc32452df1052cb.tar.bz2 scummvm-rg350-cd7c00ca8c93258d7b6c3ef92fc32452df1052cb.zip |
XEEN: Minor standardisation on monster/object Ids
Diffstat (limited to 'engines/xeen/map.h')
-rw-r--r-- | engines/xeen/map.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/xeen/map.h b/engines/xeen/map.h index f39f2d8622..7c0344b9a4 100644 --- a/engines/xeen/map.h +++ b/engines/xeen/map.h @@ -202,12 +202,12 @@ public: struct MazeObject { public: Common::Point _position; - int _number; - int _frame; int _id; + int _frame; + int _refId; Direction _direction; bool _flipped; - Common::Array<byte> _objBj; + SpriteResource _sprites; MazeObject(); }; |