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author | Paul Gilbert | 2015-02-02 22:38:16 -0500 |
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committer | Paul Gilbert | 2015-02-02 22:38:16 -0500 |
commit | f34c5ad9b65f626884736faf802d627dc2fe68c0 (patch) | |
tree | 4348519802a06ddb93204ae05dd50c6ad438dca0 /engines/xeen/party.cpp | |
parent | 38df23ace070902d5808e77a7260f5d62ef88108 (diff) | |
download | scummvm-rg350-f34c5ad9b65f626884736faf802d627dc2fe68c0.tar.gz scummvm-rg350-f34c5ad9b65f626884736faf802d627dc2fe68c0.tar.bz2 scummvm-rg350-f34c5ad9b65f626884736faf802d627dc2fe68c0.zip |
XEEN: Finished Items dailog loading block for weapons
Diffstat (limited to 'engines/xeen/party.cpp')
-rw-r--r-- | engines/xeen/party.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp index 2590abcf13..0a276b29cd 100644 --- a/engines/xeen/party.cpp +++ b/engines/xeen/party.cpp @@ -452,7 +452,7 @@ int Character::itemScan(int itemId) const { for (int idx = 0; idx < INV_ITEMS_TOTAL; ++idx) { const XeenItem &item = _weapons[idx]; - if (item._equipped && !(item._bonusFlags & 0xC0) && itemId < 11 + if (item._frame && !(item._bonusFlags & 0xC0) && itemId < 11 && itemId != 3 && item._material >= 59 && item._material <= 130) { int mIndex = item.getAttributeCategory(); if (mIndex > 2) @@ -468,7 +468,7 @@ int Character::itemScan(int itemId) const { for (int idx = 0; idx < INV_ITEMS_TOTAL; ++idx) { const XeenItem &item = _armor[idx]; - if (item._equipped && !(item._bonusFlags & 0xC0)) { + if (item._frame && !(item._bonusFlags & 0xC0)) { if (itemId < 11 && itemId != 3 && item._material >= 59 && item._material <= 130) { int mIndex = item.getAttributeCategory(); if (mIndex > 2) @@ -500,7 +500,7 @@ int Character::itemScan(int itemId) const { for (int idx = 0; idx < INV_ITEMS_TOTAL; ++idx) { const XeenItem &item = _accessories[idx]; - if (item._equipped && !(item._bonusFlags & 0xC0) && itemId < 11 && itemId != 3) { + if (item._frame && !(item._bonusFlags & 0xC0) && itemId < 11 && itemId != 3) { if (item._material >= 59 && item._material <= 130) { int mIndex = item.getAttributeCategory(); if (mIndex > 2) |