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author | Paul Gilbert | 2015-01-13 19:30:03 -0500 |
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committer | Paul Gilbert | 2015-01-13 19:30:03 -0500 |
commit | a856e58ee41505db36e208389d5931952540ca84 (patch) | |
tree | 7e2a95aaacd84756043b67c857e292e410e65d59 /engines/xeen/resources.cpp | |
parent | 1a0a597ff8c02d103d56968bfd18de1908e219d6 (diff) | |
download | scummvm-rg350-a856e58ee41505db36e208389d5931952540ca84.tar.gz scummvm-rg350-a856e58ee41505db36e208389d5931952540ca84.tar.bz2 scummvm-rg350-a856e58ee41505db36e208389d5931952540ca84.zip |
XEEN: Added Combat class and further map loading sprite setting
Diffstat (limited to 'engines/xeen/resources.cpp')
-rw-r--r-- | engines/xeen/resources.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp index d0f5d6a351..5740a419bd 100644 --- a/engines/xeen/resources.cpp +++ b/engines/xeen/resources.cpp @@ -70,7 +70,7 @@ const char *const TERRAIN_TYPES[6] = { "town", "cave", "towr", "cstl", "dung", "scfi" }; -const char *const OUTDOOR_WALLS[15] = { +const char *const SURFACE_TYPE_NAMES[15] = { nullptr, "mount", "ltree", "dtree", "grass", "snotree", "snomnt", "dedltree", "mount", "lavamnt", "palm", "dmount", "dedltree", "dedltree", "dedltree" |