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author | Paul Gilbert | 2014-12-26 21:10:02 +1100 |
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committer | Paul Gilbert | 2014-12-26 21:10:02 +1100 |
commit | a93177e0b3a7aba23667b1edbf81fe4d949d69b7 (patch) | |
tree | a1af68e428e3d8152793ca7647074ff26f115919 /engines/xeen/resources.cpp | |
parent | cadb7176bc6336de2ee05c3465e9954157a8e4a6 (diff) | |
download | scummvm-rg350-a93177e0b3a7aba23667b1edbf81fe4d949d69b7.tar.gz scummvm-rg350-a93177e0b3a7aba23667b1edbf81fe4d949d69b7.tar.bz2 scummvm-rg350-a93177e0b3a7aba23667b1edbf81fe4d949d69b7.zip |
XEEN: Fix for correct line offsets in sprite drawing
Diffstat (limited to 'engines/xeen/resources.cpp')
-rw-r--r-- | engines/xeen/resources.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp index 736f014a81..6690ad08e0 100644 --- a/engines/xeen/resources.cpp +++ b/engines/xeen/resources.cpp @@ -322,6 +322,7 @@ void SpriteResource::drawOffset(XSurface &dest, uint16 offset, const Common::Poi case 5: // Skip len + 1 pixels filling them with the transparent color. xPos += len + 1; + destP += len + 1; break; case 6: // Pattern command. |