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authorPaul Gilbert2018-02-21 21:19:09 -0500
committerPaul Gilbert2018-02-23 15:23:20 -0500
commitad7b947da324c7e3219e4fb2e47bce1006327d97 (patch)
treefb57804bceb8033a1962042d94884d6b82024ab6 /engines/xeen/resources.h
parent900ef91aca039dc23e4cf300070f7fa5f6f3a335 (diff)
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XEEN: Change Resource String fields to const char *
All too many of the resource strings are used as parameters in Common::String::format calls, and it proved too laborious trying to add .c_str() suffixes everywhere it'd be appropriate. Easier to simply change all the Reosucre fields back to being const char *
Diffstat (limited to 'engines/xeen/resources.h')
-rw-r--r--engines/xeen/resources.h525
1 files changed, 262 insertions, 263 deletions
diff --git a/engines/xeen/resources.h b/engines/xeen/resources.h
index 513e70d1c4..8cdeaf4c21 100644
--- a/engines/xeen/resources.h
+++ b/engines/xeen/resources.h
@@ -33,43 +33,40 @@
namespace Xeen {
#define Res (*g_resources)
+#define STRING_BUFFER_SIZE 32768
class XeenEngine;
class Resources {
/**
- * Derived string class to fix automatic type conversion to const char *
- */
- class String : public Common::String {
- public:
- String() : Common::String() {}
- String(const Common::String &s) : Common::String(s) {}
- operator const char *() { return c_str(); }
- };
-
- /**
* Derived file class with sync method aliases so that the same
* code from create_xeen can be re-used for both reading and
* writing the resource data
*/
class ResFile : public File {
+ private:
+ char *_buffer;
+ char *_buffStart;
public:
- ResFile() : File("CONSTANTS") {}
+ ResFile(char *buffer) : File("CONSTANTS"), _buffer(buffer), _buffStart(buffer) {}
- void syncString(String &str) {
- str = readString();
+ void syncString(const char *&str) {
+ str = _buffer;
+ strcpy(_buffer, readString().c_str());
+ _buffer += strlen(_buffer) + 1;
+ assert((_buffer - _buffStart) < STRING_BUFFER_SIZE);
}
- void syncStrings(String *str, int count) {
+ void syncStrings(const char **str, int count) {
uint tag = readUint32LE();
assert(tag == MKTAG(count, 0, 0, 0));
for (int idx = 0; idx < count; ++idx)
- str[idx] = readString();
+ syncString(str[idx]);
}
- void syncStrings2D(String *str, int count1, int count2) {
+ void syncStrings2D(const char **str, int count1, int count2) {
uint tag = readUint32LE();
assert(tag == MKTAG(count1, count2, 0, 0));
for (int idx = 0; idx < count1 * count2; ++idx)
- str[idx] = readString();
+ syncString(str[idx]);
}
void syncNumber(int &val) {
val = readSint32LE();
@@ -105,6 +102,8 @@ class Resources {
}
};
private:
+ char _buffer[STRING_BUFFER_SIZE];
+private:
/**
* Loads all the constants data stored in the xeen.css
*/
@@ -112,52 +111,52 @@ private:
public:
SpriteResource _globalSprites;
Common::StringArray _maeNames; // Magic and equipment names
- String *ITEM_NAMES[4];
+ const char **ITEM_NAMES[4];
// Data loaded from xeen.ccs
- String CREDITS;
- String OPTIONS_TITLE;
- String THE_PARTY_NEEDS_REST;
- String WHO_WILL;
- String HOW_MUCH;
- String WHATS_THE_PASSWORD;
- String IN_NO_CONDITION;
- String NOTHING_HERE;
- String TERRAIN_TYPES[6];
- String OUTDOORS_WALL_TYPES[16];
- String SURFACE_NAMES[16];
- String WHO_ACTIONS[32];
- String WHO_WILL_ACTIONS[4];
+ const char *CREDITS;
+ const char *OPTIONS_TITLE;
+ const char *THE_PARTY_NEEDS_REST;
+ const char *WHO_WILL;
+ const char *HOW_MUCH;
+ const char *WHATS_THE_PASSWORD;
+ const char *IN_NO_CONDITION;
+ const char *NOTHING_HERE;
+ const char *TERRAIN_TYPES[6];
+ const char *OUTDOORS_WALL_TYPES[16];
+ const char *SURFACE_NAMES[16];
+ const char *WHO_ACTIONS[32];
+ const char *WHO_WILL_ACTIONS[4];
byte SYMBOLS[20][64];
byte TEXT_COLORS[40][4];
- String DIRECTION_TEXT_UPPER[4];
- String DIRECTION_TEXT[4];
- String RACE_NAMES[5];
+ const char *DIRECTION_TEXT_UPPER[4];
+ const char *DIRECTION_TEXT[4];
+ const char *RACE_NAMES[5];
int RACE_HP_BONUSES[5];
int RACE_SP_BONUSES[5][2];
- String CLASS_NAMES[11];
+ const char *CLASS_NAMES[11];
int CLASS_EXP_LEVELS[10];
- String ALIGNMENT_NAMES[3];
- String SEX_NAMES[2];
- String SKILL_NAMES[18];
- String CONDITION_NAMES[17];
+ const char *ALIGNMENT_NAMES[3];
+ const char *SEX_NAMES[2];
+ const char *SKILL_NAMES[18];
+ const char *CONDITION_NAMES[17];
int CONDITION_COLORS[17];
- String GOOD;
- String BLESSED;
- String POWER_SHIELD;
- String HOLY_BONUS;
- String HEROISM;
- String IN_PARTY;
- String PARTY_DETAILS;
- String PARTY_DIALOG_TEXT;
+ const char *GOOD;
+ const char *BLESSED;
+ const char *POWER_SHIELD;
+ const char *HOLY_BONUS;
+ const char *HEROISM;
+ const char *IN_PARTY;
+ const char *PARTY_DETAILS;
+ const char *PARTY_DIALOG_TEXT;
int FACE_CONDITION_FRAMES[17];
int CHAR_FACES_X[6];
int HP_BARS_X[6];
- String NO_ONE_TO_ADVENTURE_WITH;
+ const char *NO_ONE_TO_ADVENTURE_WITH;
byte DARKNESS_XLAT[3][256];
- String YOUR_ROSTER_IS_FULL;
- String PLEASE_WAIT;
- String OOPS;
+ const char *YOUR_ROSTER_IS_FULL;
+ const char *PLEASE_WAIT;
+ const char *OOPS;
int SCREEN_POSITIONING_X[4][48];
int SCREEN_POSITIONING_Y[4][48];
int MONSTER_GRID_BITMASK[12];
@@ -198,36 +197,36 @@ public:
int MAKE_ITEM_ARR5[8][2];
int OUTDOOR_DRAWSTRUCT_INDEXES[44];
int TOWN_MAXES[2][11];
- String TOWN_ACTION_MUSIC[2][7];
- String TOWN_ACTION_SHAPES[7];
+ const char *TOWN_ACTION_MUSIC[2][7];
+ const char *TOWN_ACTION_SHAPES[7];
int TOWN_ACTION_FILES[2][7];
- String BANK_TEXT;
- String BLACKSMITH_TEXT;
- String GUILD_NOT_MEMBER_TEXT;
- String GUILD_TEXT;
- String TAVERN_TEXT;
- String GOOD_STUFF;
- String HAVE_A_DRINK;
- String YOURE_DRUNK;
+ const char *BANK_TEXT;
+ const char *BLACKSMITH_TEXT;
+ const char *GUILD_NOT_MEMBER_TEXT;
+ const char *GUILD_TEXT;
+ const char *TAVERN_TEXT;
+ const char *GOOD_STUFF;
+ const char *HAVE_A_DRINK;
+ const char *YOURE_DRUNK;
int TAVERN_EXIT_LIST[2][6][5][2];
- String FOOD_AND_DRINK;
- String TEMPLE_TEXT;
- String EXPERIENCE_FOR_LEVEL;
- String LEARNED_ALL;
- String ELIGIBLE_FOR_LEVEL;
- String TRAINING_TEXT;
- String GOLD_GEMS;
- String GOLD_GEMS_2;
- String DEPOSIT_WITHDRAWL[2];
- String NOT_ENOUGH_X_IN_THE_Y;
- String NO_X_IN_THE_Y;
- String STAT_NAMES[16];
- String CONSUMABLE_NAMES[4];
- String WHERE_NAMES[2];
- String AMOUNT;
- String FOOD_PACKS_FULL;
- String BUY_SPELLS;
- String GUILD_OPTIONS;
+ const char *FOOD_AND_DRINK;
+ const char *TEMPLE_TEXT;
+ const char *EXPERIENCE_FOR_LEVEL;
+ const char *LEARNED_ALL;
+ const char *ELIGIBLE_FOR_LEVEL;
+ const char *TRAINING_TEXT;
+ const char *GOLD_GEMS;
+ const char *GOLD_GEMS_2;
+ const char *DEPOSIT_WITHDRAWL[2];
+ const char *NOT_ENOUGH_X_IN_THE_Y;
+ const char *NO_X_IN_THE_Y;
+ const char *STAT_NAMES[16];
+ const char *CONSUMABLE_NAMES[4];
+ const char *WHERE_NAMES[2];
+ const char *AMOUNT;
+ const char *FOOD_PACKS_FULL;
+ const char *BUY_SPELLS;
+ const char *GUILD_OPTIONS;
int MISC_SPELL_INDEX[74];
int SPELL_COSTS[77];
int CLOUDS_SPELL_OFFSETS[5][20];
@@ -235,76 +234,76 @@ public:
int DARK_SPELL_RANGES[12][2];
int SPELL_LEVEL_OFFSETS[3][39];
int SPELL_GEM_COST[77];
- String NOT_A_SPELL_CASTER;
- String SPELLS_FOR;
- String SPELL_LINES_0_TO_9;
- String SPELLS_DIALOG_SPELLS;
- String SPELL_PTS;
- String GOLD;
- String SPELLS_PRESS_A_KEY;
- String SPELLS_PURCHASE;
- String MAP_TEXT;
- String LIGHT_COUNT_TEXT;
- String FIRE_RESISTENCE_TEXT;
- String ELECRICITY_RESISTENCE_TEXT;
- String COLD_RESISTENCE_TEXT;
- String POISON_RESISTENCE_TEXT;
- String CLAIRVOYANCE_TEXT;
- String LEVITATE_TEXT;
- String WALK_ON_WATER_TEXT;
- String GAME_INFORMATION;
- String WORLD_GAME_TEXT;
- String DARKSIDE_GAME_TEXT;
- String CLOUDS_GAME_TEXT;
- String SWORDS_GAME_TEXT;
- String WEEK_DAY_STRINGS[10];
- String CHARACTER_DETAILS;
- String PARTY_GOLD;
- String PLUS_14;
- String CHARACTER_TEMPLATE;
- String EXCHANGING_IN_COMBAT;
- String CURRENT_MAXIMUM_RATING_TEXT;
- String CURRENT_MAXIMUM_TEXT;
- String RATING_TEXT[24];
- String AGE_TEXT;
- String LEVEL_TEXT;
- String RESISTENCES_TEXT;
- String NONE;
- String EXPERIENCE_TEXT;
- String ELIGIBLE;
- String IN_PARTY_IN_BANK;
- String FOOD_TEXT;
- String EXCHANGE_WITH_WHOM;
- String QUICK_REF_LINE;
- String QUICK_REFERENCE;
+ const char *NOT_A_SPELL_CASTER;
+ const char *SPELLS_FOR;
+ const char *SPELL_LINES_0_TO_9;
+ const char *SPELLS_DIALOG_SPELLS;
+ const char *SPELL_PTS;
+ const char *GOLD;
+ const char *SPELLS_PRESS_A_KEY;
+ const char *SPELLS_PURCHASE;
+ const char *MAP_TEXT;
+ const char *LIGHT_COUNT_TEXT;
+ const char *FIRE_RESISTENCE_TEXT;
+ const char *ELECRICITY_RESISTENCE_TEXT;
+ const char *COLD_RESISTENCE_TEXT;
+ const char *POISON_RESISTENCE_TEXT;
+ const char *CLAIRVOYANCE_TEXT;
+ const char *LEVITATE_TEXT;
+ const char *WALK_ON_WATER_TEXT;
+ const char *GAME_INFORMATION;
+ const char *WORLD_GAME_TEXT;
+ const char *DARKSIDE_GAME_TEXT;
+ const char *CLOUDS_GAME_TEXT;
+ const char *SWORDS_GAME_TEXT;
+ const char *WEEK_DAY_STRINGS[10];
+ const char *CHARACTER_DETAILS;
+ const char *PARTY_GOLD;
+ const char *PLUS_14;
+ const char *CHARACTER_TEMPLATE;
+ const char *EXCHANGING_IN_COMBAT;
+ const char *CURRENT_MAXIMUM_RATING_TEXT;
+ const char *CURRENT_MAXIMUM_TEXT;
+ const char *RATING_TEXT[24];
+ const char *AGE_TEXT;
+ const char *LEVEL_TEXT;
+ const char *RESISTENCES_TEXT;
+ const char *NONE;
+ const char *EXPERIENCE_TEXT;
+ const char *ELIGIBLE;
+ const char *IN_PARTY_IN_BANK;
+ const char *FOOD_TEXT;
+ const char *EXCHANGE_WITH_WHOM;
+ const char *QUICK_REF_LINE;
+ const char *QUICK_REFERENCE;
int BLACKSMITH_MAP_IDS[2][4];
- String ITEMS_DIALOG_TEXT1;
- String ITEMS_DIALOG_TEXT2;
- String ITEMS_DIALOG_LINE1;
- String ITEMS_DIALOG_LINE2;
- String BTN_BUY;
- String BTN_SELL;
- String BTN_IDENTIFY;
- String BTN_FIX;
- String BTN_USE;
- String BTN_EQUIP;
- String BTN_REMOVE;
- String BTN_DISCARD;
- String BTN_QUEST;
- String BTN_ENCHANT;
- String BTN_RECHARGE;
- String BTN_GOLD;
- String ITEM_BROKEN;
- String ITEM_CURSED;
- String BONUS_NAMES[7];
- String WEAPON_NAMES[35];
- String ARMOR_NAMES[14];
- String ACCESSORY_NAMES[11];
- String MISC_NAMES[22];
- String ELEMENTAL_NAMES[6];
- String ATTRIBUTE_NAMES[10];
- String EFFECTIVENESS_NAMES[7];
- String QUEST_ITEM_NAMES[85];
+ const char *ITEMS_DIALOG_TEXT1;
+ const char *ITEMS_DIALOG_TEXT2;
+ const char *ITEMS_DIALOG_LINE1;
+ const char *ITEMS_DIALOG_LINE2;
+ const char *BTN_BUY;
+ const char *BTN_SELL;
+ const char *BTN_IDENTIFY;
+ const char *BTN_FIX;
+ const char *BTN_USE;
+ const char *BTN_EQUIP;
+ const char *BTN_REMOVE;
+ const char *BTN_DISCARD;
+ const char *BTN_QUEST;
+ const char *BTN_ENCHANT;
+ const char *BTN_RECHARGE;
+ const char *BTN_GOLD;
+ const char *ITEM_BROKEN;
+ const char *ITEM_CURSED;
+ const char *BONUS_NAMES[7];
+ const char *WEAPON_NAMES[35];
+ const char *ARMOR_NAMES[14];
+ const char *ACCESSORY_NAMES[11];
+ const char *MISC_NAMES[22];
+ const char *ELEMENTAL_NAMES[6];
+ const char *ATTRIBUTE_NAMES[10];
+ const char *EFFECTIVENESS_NAMES[7];
+ const char *QUEST_ITEM_NAMES[85];
int WEAPON_BASE_COSTS[35];
int ARMOR_BASE_COSTS[14];
int ACCESSORY_BASE_COSTS[11];
@@ -314,73 +313,73 @@ public:
int ITEM_SKILL_DIVISORS[4];
int RESTRICTION_OFFSETS[4];
int ITEM_RESTRICTIONS[86];
- String NOT_PROFICIENT;
- String NO_ITEMS_AVAILABLE;
- String CATEGORY_NAMES[4];
- String X_FOR_THE_Y;
- String X_FOR_Y;
- String X_FOR_Y_GOLD;
- String FMT_CHARGES;
- String AVAILABLE_GOLD_COST;
- String CHARGES;
- String COST;
- String ITEM_ACTIONS[7];
- String WHICH_ITEM;
- String WHATS_YOUR_HURRY;
- String USE_ITEM_IN_COMBAT;
- String NO_SPECIAL_ABILITIES;
- String CANT_CAST_WHILE_ENGAGED;
- String EQUIPPED_ALL_YOU_CAN;
- String REMOVE_X_TO_EQUIP_Y;
- String RING;
- String MEDAL;
- String CANNOT_REMOVE_CURSED_ITEM;
- String CANNOT_DISCARD_CURSED_ITEM;
- String PERMANENTLY_DISCARD;
- String BACKPACK_IS_FULL;
- String CATEGORY_BACKPACK_IS_FULL[4];
- String BUY_X_FOR_Y_GOLD;
- String SELL_X_FOR_Y_GOLD;
- String NO_NEED_OF_THIS;
- String NOT_RECHARGABLE;
- String SPELL_FAILED;
- String NOT_ENCHANTABLE;
- String ITEM_NOT_BROKEN;
- String FIX_IDENTIFY[2];
- String FIX_IDENTIFY_GOLD;
- String IDENTIFY_ITEM_MSG;
- String ITEM_DETAILS;
- String ALL;
- String FIELD_NONE;
- String DAMAGE_X_TO_Y;
- String ELEMENTAL_XY_DAMAGE;
- String ATTR_XY_BONUS;
- String EFFECTIVE_AGAINST;
- String QUESTS_DIALOG_TEXT;
- String CLOUDS_OF_XEEN_LINE;
- String DARKSIDE_OF_XEEN_LINE;
- String NO_QUEST_ITEMS;
- String NO_CURRENT_QUESTS;
- String NO_AUTO_NOTES;
- String QUEST_ITEMS_DATA;
- String CURRENT_QUESTS_DATA;
- String AUTO_NOTES_DATA;
- String REST_COMPLETE;
- String PARTY_IS_STARVING;
- String HIT_SPELL_POINTS_RESTORED;
- String TOO_DANGEROUS_TO_REST;
- String SOME_CHARS_MAY_DIE;
- String CANT_DISMISS_LAST_CHAR;
- String REMOVE_DELETE[2];
- String REMOVE_OR_DELETE_WHICH;
- String YOUR_PARTY_IS_FULL;
- String HAS_SLAYER_SWORD;
- String SURE_TO_DELETE_CHAR;
- String CREATE_CHAR_DETAILS;
- String NEW_CHAR_STATS;
- String NAME_FOR_NEW_CHARACTER;
- String SELECT_CLASS_BEFORE_SAVING;
- String EXCHANGE_ATTR_WITH;
+ const char *NOT_PROFICIENT;
+ const char *NO_ITEMS_AVAILABLE;
+ const char *CATEGORY_NAMES[4];
+ const char *X_FOR_THE_Y;
+ const char *X_FOR_Y;
+ const char *X_FOR_Y_GOLD;
+ const char *FMT_CHARGES;
+ const char *AVAILABLE_GOLD_COST;
+ const char *CHARGES;
+ const char *COST;
+ const char *ITEM_ACTIONS[7];
+ const char *WHICH_ITEM;
+ const char *WHATS_YOUR_HURRY;
+ const char *USE_ITEM_IN_COMBAT;
+ const char *NO_SPECIAL_ABILITIES;
+ const char *CANT_CAST_WHILE_ENGAGED;
+ const char *EQUIPPED_ALL_YOU_CAN;
+ const char *REMOVE_X_TO_EQUIP_Y;
+ const char *RING;
+ const char *MEDAL;
+ const char *CANNOT_REMOVE_CURSED_ITEM;
+ const char *CANNOT_DISCARD_CURSED_ITEM;
+ const char *PERMANENTLY_DISCARD;
+ const char *BACKPACK_IS_FULL;
+ const char *CATEGORY_BACKPACK_IS_FULL[4];
+ const char *BUY_X_FOR_Y_GOLD;
+ const char *SELL_X_FOR_Y_GOLD;
+ const char *NO_NEED_OF_THIS;
+ const char *NOT_RECHARGABLE;
+ const char *SPELL_FAILED;
+ const char *NOT_ENCHANTABLE;
+ const char *ITEM_NOT_BROKEN;
+ const char *FIX_IDENTIFY[2];
+ const char *FIX_IDENTIFY_GOLD;
+ const char *IDENTIFY_ITEM_MSG;
+ const char *ITEM_DETAILS;
+ const char *ALL;
+ const char *FIELD_NONE;
+ const char *DAMAGE_X_TO_Y;
+ const char *ELEMENTAL_XY_DAMAGE;
+ const char *ATTR_XY_BONUS;
+ const char *EFFECTIVE_AGAINST;
+ const char *QUESTS_DIALOG_TEXT;
+ const char *CLOUDS_OF_XEEN_LINE;
+ const char *DARKSIDE_OF_XEEN_LINE;
+ const char *NO_QUEST_ITEMS;
+ const char *NO_CURRENT_QUESTS;
+ const char *NO_AUTO_NOTES;
+ const char *QUEST_ITEMS_DATA;
+ const char *CURRENT_QUESTS_DATA;
+ const char *AUTO_NOTES_DATA;
+ const char *REST_COMPLETE;
+ const char *PARTY_IS_STARVING;
+ const char *HIT_SPELL_POINTS_RESTORED;
+ const char *TOO_DANGEROUS_TO_REST;
+ const char *SOME_CHARS_MAY_DIE;
+ const char *CANT_DISMISS_LAST_CHAR;
+ const char *REMOVE_DELETE[2];
+ const char *REMOVE_OR_DELETE_WHICH;
+ const char *YOUR_PARTY_IS_FULL;
+ const char *HAS_SLAYER_SWORD;
+ const char *SURE_TO_DELETE_CHAR;
+ const char *CREATE_CHAR_DETAILS;
+ const char *NEW_CHAR_STATS;
+ const char *NAME_FOR_NEW_CHARACTER;
+ const char *SELECT_CLASS_BEFORE_SAVING;
+ const char *EXCHANGE_ATTR_WITH;
int NEW_CHAR_SKILLS[10];
int NEW_CHAR_SKILLS_LEN[10];
int NEW_CHAR_RACE_SKILLS[10];
@@ -391,55 +390,55 @@ public:
int RACE_ENERGY_RESISTENCES[5];
int RACE_POISON_RESISTENCES[5];
int NEW_CHARACTER_SPELLS[10][4];
- String COMBAT_DETAILS;
- String NOT_ENOUGH_TO_CAST;
- String SPELL_CAST_COMPONENTS[2];
- String CAST_SPELL_DETAILS;
- String PARTY_FOUND;
- String BACKPACKS_FULL_PRESS_KEY;
- String HIT_A_KEY;
- String GIVE_TREASURE_FORMATTING;
- String X_FOUND_Y;
- String ON_WHO;
- String WHICH_ELEMENT1;
- String WHICH_ELEMENT2;
- String DETECT_MONSTERS;
- String LLOYDS_BEACON;
- String HOW_MANY_SQUARES;
- String TOWN_PORTAL;
+ const char *COMBAT_DETAILS;
+ const char *NOT_ENOUGH_TO_CAST;
+ const char *SPELL_CAST_COMPONENTS[2];
+ const char *CAST_SPELL_DETAILS;
+ const char *PARTY_FOUND;
+ const char *BACKPACKS_FULL_PRESS_KEY;
+ const char *HIT_A_KEY;
+ const char *GIVE_TREASURE_FORMATTING;
+ const char *X_FOUND_Y;
+ const char *ON_WHO;
+ const char *WHICH_ELEMENT1;
+ const char *WHICH_ELEMENT2;
+ const char *DETECT_MONSTERS;
+ const char *LLOYDS_BEACON;
+ const char *HOW_MANY_SQUARES;
+ const char *TOWN_PORTAL;
int TOWN_MAP_NUMBERS[2][5];
- String MONSTER_DETAILS;
- String MONSTER_SPECIAL_ATTACKS[23];
- String IDENTIFY_MONSTERS;
- String EVENT_SAMPLES[6];
- String MOONS_NOT_ALIGNED;
- String AWARDS_FOR;
- String AWARDS_TEXT;
- String NO_AWARDS;
- String WARZONE_BATTLE_MASTER;
- String WARZONE_MAXED;
- String WARZONE_LEVEL;
- String WARZONE_HOW_MANY;
- String PICKS_THE_LOCK;
- String UNABLE_TO_PICK_LOCK;
- String CONTROL_PANEL_TEXT;
- String CONTROL_PANEL_BUTTONS;
- String ON;
- String OFF;
- String CONFIRM_QUIT;
- String MR_WIZARD;
- String NO_LOADING_IN_COMBAT;
- String NO_SAVING_IN_COMBAT;
- String QUICK_FIGHT_TEXT;
- String QUICK_FIGHT_OPTIONS[4];
- String WORLD_END_TEXT[9];
- String WORLD_CONGRATULATIONS;
- String WORLD_CONGRATULATIONS2;
- String CLOUDS_CONGRATULATIONS1;
- String CLOUDS_CONGRATULATIONS2;
- String GOOBER[3];
- String MUSIC_FILES1[5];
- String MUSIC_FILES2[6][7];
+ const char *MONSTER_DETAILS;
+ const char *MONSTER_SPECIAL_ATTACKS[23];
+ const char *IDENTIFY_MONSTERS;
+ const char *EVENT_SAMPLES[6];
+ const char *MOONS_NOT_ALIGNED;
+ const char *AWARDS_FOR;
+ const char *AWARDS_TEXT;
+ const char *NO_AWARDS;
+ const char *WARZONE_BATTLE_MASTER;
+ const char *WARZONE_MAXED;
+ const char *WARZONE_LEVEL;
+ const char *WARZONE_HOW_MANY;
+ const char *PICKS_THE_LOCK;
+ const char *UNABLE_TO_PICK_LOCK;
+ const char *CONTROL_PANEL_TEXT;
+ const char *CONTROL_PANEL_BUTTONS;
+ const char *ON;
+ const char *OFF;
+ const char *CONFIRM_QUIT;
+ const char *MR_WIZARD;
+ const char *NO_LOADING_IN_COMBAT;
+ const char *NO_SAVING_IN_COMBAT;
+ const char *QUICK_FIGHT_TEXT;
+ const char *QUICK_FIGHT_OPTIONS[4];
+ const char *WORLD_END_TEXT[9];
+ const char *WORLD_CONGRATULATIONS;
+ const char *WORLD_CONGRATULATIONS2;
+ const char *CLOUDS_CONGRATULATIONS1;
+ const char *CLOUDS_CONGRATULATIONS2;
+ const char *GOOBER[3];
+ const char *MUSIC_FILES1[5];
+ const char *MUSIC_FILES2[6][7];
public:
/**
* Constructor