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authorPaul Gilbert2015-01-07 22:51:03 -0500
committerPaul Gilbert2015-01-07 22:51:03 -0500
commitf9414fe5259547b6499d9fb8ccb54bdc0bebb0ed (patch)
tree96f147c3f6573524cf6616724a2e99a52a70eeff /engines/xeen/saves.cpp
parent96d086ab9cc28a2145072487b60036f916b28774 (diff)
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XEEN: Further fix for savegame initialization
Diffstat (limited to 'engines/xeen/saves.cpp')
-rw-r--r--engines/xeen/saves.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/xeen/saves.cpp b/engines/xeen/saves.cpp
index 36bb7bda1a..404e3492a2 100644
--- a/engines/xeen/saves.cpp
+++ b/engines/xeen/saves.cpp
@@ -103,8 +103,9 @@ void SavesManager::reset() {
Common::MemoryWriteStreamDynamic saveFile(DisposeAfterUse::YES);
Common::File fIn;
- for (int i = 0; i <= 5; ++i) {
- Common::String filename = prefix + Common::String::format("2A%dC", i);
+ const int RESOURCES[6] = { 0x2A0C, 0x2A1C, 0x2A2C, 0x2A3C, 0x284C, 0x2A5C };
+ for (int i = 0; i < 6; ++i) {
+ Common::String filename = prefix + Common::String::format("%.4x", RESOURCES[i]);
if (fIn.exists(filename)) {
// Read in the next resource
fIn.open(filename);