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author | Paul Gilbert | 2015-01-11 10:43:02 -0500 |
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committer | Paul Gilbert | 2015-01-11 10:43:02 -0500 |
commit | 0b5f79afb7dbf0d2bcf3cb14747f93f348b1aaa5 (patch) | |
tree | bad0b5019f9182f7fc09187053c641bcc78a8b37 /engines/xeen/scripts.cpp | |
parent | 49787629ffb86569faebd3155fd65c0cedea0bad (diff) | |
download | scummvm-rg350-0b5f79afb7dbf0d2bcf3cb14747f93f348b1aaa5.tar.gz scummvm-rg350-0b5f79afb7dbf0d2bcf3cb14747f93f348b1aaa5.tar.bz2 scummvm-rg350-0b5f79afb7dbf0d2bcf3cb14747f93f348b1aaa5.zip |
XEEN: Added loading of event data for maps
Diffstat (limited to 'engines/xeen/scripts.cpp')
-rw-r--r-- | engines/xeen/scripts.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/engines/xeen/scripts.cpp b/engines/xeen/scripts.cpp new file mode 100644 index 0000000000..ee804317ec --- /dev/null +++ b/engines/xeen/scripts.cpp @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/scripts.h" + +namespace Xeen { + +MazeEvent::MazeEvent() : _direction(DIR_ALL), _line(-1), _opcode(OP_None) { +} + +void MazeEvent::synchronize(Common::SeekableReadStream &s) { + int len = s.readByte(); + _position.x = s.readByte(); + _position.y = s.readByte(); + _direction = (Direction)s.readByte(); + _line = s.readByte(); + _opcode = (Opcode)s.readByte(); + + for (int i = 0; i < (len - 5); ++i) + _parameters.push_back(s.readByte()); +} + +/*------------------------------------------------------------------------*/ + +void MazeEvents::synchronize(Common::SeekableReadStream &s) { + MazeEvent e; + + clear(); + while (!s.eos()) { + e.synchronize(s); + push_back(e); + } +} + +} // End of namespace Xeen |