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authorPaul Gilbert2018-03-10 20:12:25 -0500
committerPaul Gilbert2018-03-10 20:12:25 -0500
commit5b72fbdcbd7f2c2c8191d6c362e84ec53628516b (patch)
tree07e8fe3371a23c794ce7467b55f5c2cf1ec18376 /engines/xeen/subtitles.h
parent32268c8caa578fb0847096336436b76f9889d2d8 (diff)
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XEEN: Implementing subtitles display logic
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_SUBTITLES_H
+#define XEEN_SUBTITLES_H
+
+#include "common/str-array.h"
+#include "xeen/sprites.h"
+
+namespace Xeen {
+
+class Subtitles {
+private:
+ Common::StringArray _lines;
+ int _lineNum;
+ SpriteResource *_boxSprites;
+ int _lineEnd, _lineSize;
+ Common::String _displayLine;
+ uint32 _frameExpiryTime;
+private:
+ /**
+ * Loads the string list of all subtitles
+ */
+ void loadSubtitles();
+
+ /**
+ * Mark the current time
+ */
+ void markTime();
+
+ /**
+ * Returns true if the time for a subtitle frame has expired
+ */
+ bool timeElapsed() const;
+public:
+ /**
+ * Constructor
+ */
+ Subtitles();
+
+ /**
+ * Destructor
+ */
+ ~Subtitles();
+
+ /**
+ * Set which subtitle line to display
+ */
+ void setLine(int line);
+
+ /**
+ * Resets subtitles, stopping any display
+ */
+ void reset();
+
+ /**
+ * Returns true if a subtitle is active
+ */
+ bool active() const;
+
+ /**
+ * Shows any active subtitle
+ * @param windowNum Window to render to
+ */
+ void show(uint windowNum = 0);
+
+ /**
+ * Delays either the specified number of frames, or until
+ * an entire subtitle line is shown if subtitles are on
+ */
+ bool wait(uint minTime = 0);
+
+ /**
+ * Wait for the end of currently playing sound or subtitles line
+ */
+ bool waitForLineOrSound();
+};
+
+} // End of namespace Xeen
+
+#endif /* XEEN_SUBTITLES_H */