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authorPaul Gilbert2017-11-23 17:08:18 -0500
committerPaul Gilbert2017-11-23 17:08:18 -0500
commit0b8278a6b65b6c6a118c85d6239983f767d619f5 (patch)
tree61d33468bed9e0076ffb5f378d8088434b452b78 /engines/xeen/town.cpp
parentd930243193e230b217e4b1aa72c61ef8f550e346 (diff)
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XEEN: Display correct trainer message for whether chars can levelup
Diffstat (limited to 'engines/xeen/town.cpp')
-rw-r--r--engines/xeen/town.cpp27
1 files changed, 15 insertions, 12 deletions
diff --git a/engines/xeen/town.cpp b/engines/xeen/town.cpp
index 0863f3175c..842317a583 100644
--- a/engines/xeen/town.cpp
+++ b/engines/xeen/town.cpp
@@ -44,7 +44,7 @@ Town::Town(XeenEngine *vm) : ButtonContainer(vm) {
_v10 = _v11 = 0;
_v12 = _v13 = 0;
_v14 = 0;
- _v20 = 0;
+ _maxLevel = 0;
_v21 = 0;
_v22 = 0;
_v23 = 0;
@@ -431,42 +431,45 @@ Common::String Town::createTownText(Character &ch) {
if (_vm->_files->_isDarkCc) {
switch (party._mazeId) {
case 29:
- _v20 = 30;
+ _maxLevel = 30;
break;
case 31:
- _v20 = 50;
+ _maxLevel = 50;
break;
case 37:
- _v20 = 200;
+ _maxLevel = 200;
break;
default:
- _v20 = 100;
+ _maxLevel = 100;
break;
}
} else {
switch (party._mazeId) {
case 28:
- _v20 = 10;
+ _maxLevel = 10;
break;
case 30:
- _v20 = 15;
+ _maxLevel = 15;
break;
default:
- _v20 = 20;
+ _maxLevel = 20;
break;
}
}
_experienceToNextLevel = ch.experienceToNextLevel();
- if (_experienceToNextLevel >= 0x10000 && ch._level._permanent < _v20) {
+ if (_experienceToNextLevel && ch._level._permanent < _maxLevel) {
+ // Need more experience
int nextLevel = ch._level._permanent + 1;
- return Common::String::format(Res.EXPERIENCE_FOR_LEVEL,
+ msg = Common::String::format(Res.EXPERIENCE_FOR_LEVEL,
ch._name.c_str(), _experienceToNextLevel, nextLevel);
- } else if (ch._level._permanent >= 20) {
+ } else if (ch._level._permanent >= _maxLevel) {
+ // At maximum level
_experienceToNextLevel = 1;
msg = Common::String::format(Res.LEARNED_ALL, ch._name.c_str());
} else {
+ // Eligble for level increase
msg = Common::String::format(Res.ELIGIBLE_FOR_LEVEL,
ch._name.c_str(), ch._level._permanent + 1);
}
@@ -904,7 +907,7 @@ Character *Town::doTrainingOptions(Character *c) {
_drawFrameIndex = 0;
Common::String name;
- if (c->_level._permanent >= _v20) {
+ if (c->_level._permanent >= _maxLevel) {
name = isDarkCc ? "gtlost.voc" : "trainin1.voc";
} else {
name = isDarkCc ? "gtlost.voc" : "trainin0.voc";