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authorPaul Gilbert2015-01-02 13:30:00 -1000
committerPaul Gilbert2015-01-02 13:30:00 -1000
commite1404f127d376225d0c15c43b12f59749689c731 (patch)
tree6667f7f02abe3ed2b5f7bedcd7615834a2d99bf6 /engines/xeen/xeen.h
parent21d981f8e86bf214daa2e203acc2fb20c82ec8a0 (diff)
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XEEN: Simplified SpriteResource class, char faces loading in main engine
Diffstat (limited to 'engines/xeen/xeen.h')
-rw-r--r--engines/xeen/xeen.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/xeen/xeen.h b/engines/xeen/xeen.h
index 787cc3d435..7155e39483 100644
--- a/engines/xeen/xeen.h
+++ b/engines/xeen/xeen.h
@@ -81,12 +81,17 @@ private:
Common::RandomSource _randomSource;
int _loadSaveSlot;
bool _isEarlyGame;
+ SpriteResource _charFaces[TOTAL_CHARACTERS];
+ SpriteResource *_partyFaces[MAX_ACTIVE_PARTY];
+ SpriteResource _dseFace;
void showIntro();
void showMainMenu();
- void drawUI();
+ void drawUI(bool soundPlayed);
+
+ void loadCharIcons(int numChars);
protected:
/**
* Play the game