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authorPaul Gilbert2015-01-25 08:24:18 -0500
committerPaul Gilbert2015-01-25 08:24:18 -0500
commit3135d1e0a756e2d7927d3ffa1608351252654bd4 (patch)
tree76e6e28b3ef52864e2d274e7c45152fc7ecfc0e8 /engines/xeen
parent482c2b2ac8cff51d435d20b348e668dd77386af2 (diff)
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XEEN: Fix rendering in drawOutdoors
Diffstat (limited to 'engines/xeen')
-rw-r--r--engines/xeen/interface_map.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/xeen/interface_map.cpp b/engines/xeen/interface_map.cpp
index 23b709d391..c0f574686c 100644
--- a/engines/xeen/interface_map.cpp
+++ b/engines/xeen/interface_map.cpp
@@ -4399,7 +4399,7 @@ void InterfaceMap::drawOutdoors() {
for (int cellIndex = 0; cellIndex < 25; ++cellIndex) {
map.getCell(cellIndex == 24 ? 2 : DRAW_NUMBERS[cellIndex]);
- DrawStruct &drawStruct = _indoorList._groundTiles[cellIndex];
+ DrawStruct &drawStruct = _outdoorList._groundTiles[cellIndex];
SpriteResource &sprites = map._surfaceSprites[map._currentSurfaceId];
drawStruct._sprites = sprites.empty() ? (SpriteResource *)nullptr : &sprites;