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authorPaul Gilbert2017-12-16 21:47:38 -0500
committerPaul Gilbert2017-12-16 21:47:38 -0500
commit58fb6a4f8e065054ad9f2bcaaff4414e62d87a84 (patch)
treead43375963faa81248c2d9018c246f97ad0627d2 /engines/xeen
parent94f52c9f2b983087b1b895f8d9944211d1c258f2 (diff)
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XEEN: Fix loading correct sprites for map monsters
Diffstat (limited to 'engines/xeen')
-rw-r--r--engines/xeen/map.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp
index b83083b801..3417db839a 100644
--- a/engines/xeen/map.cpp
+++ b/engines/xeen/map.cpp
@@ -1137,14 +1137,15 @@ void Map::load(int mapId) {
// Load sprites for the monsters
for (uint i = 0; i < _mobData._monsterSprites.size(); ++i) {
- ArchiveType archiveType =
- _mobData._monsterSprites[i]._spriteId == 91 && _vm->getGameID() == GType_WorldOfXeen ?
+ MonsterObjectData::SpriteResourceEntry &spr = _mobData._monsterSprites[i];
+ ArchiveType archiveType = spr._spriteId == 91 && _vm->getGameID() == GType_WorldOfXeen ?
ALTSIDE_ARCHIVE : GAME_ARCHIVE;
+ uint imgNumber = _monsterData[spr._spriteId]._imageNumber;
- filename = Common::String::format("%03d.mon", _mobData._monsterSprites[i]._spriteId);
+ filename = Common::String::format("%03u.mon", imgNumber);
_mobData._monsterSprites[i]._sprites.load(filename, archiveType);
- filename = Common::String::format("%03d.att", _mobData._monsterSprites[i]._spriteId);
+ filename = Common::String::format("%03u.att", imgNumber);
_mobData._monsterSprites[i]._attackSprites.load(filename, archiveType);
}