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author | Paul Gilbert | 2017-11-23 09:25:00 -0500 |
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committer | Paul Gilbert | 2017-11-23 09:25:00 -0500 |
commit | 6f3e8ed396078ff40eafbf1cbc94e5f33d87c0ad (patch) | |
tree | dfca8b5c472e7d85695d120b49de6244c855844a /engines/xeen | |
parent | 1211d41f770d31b0a188e860e1eea83860ce196c (diff) | |
download | scummvm-rg350-6f3e8ed396078ff40eafbf1cbc94e5f33d87c0ad.tar.gz scummvm-rg350-6f3e8ed396078ff40eafbf1cbc94e5f33d87c0ad.tar.bz2 scummvm-rg350-6f3e8ed396078ff40eafbf1cbc94e5f33d87c0ad.zip |
XEEN: Fix rendering of Blacksmith screen
Diffstat (limited to 'engines/xeen')
-rw-r--r-- | engines/xeen/town.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/xeen/town.cpp b/engines/xeen/town.cpp index 10a295c42a..75b7581e2a 100644 --- a/engines/xeen/town.cpp +++ b/engines/xeen/town.cpp @@ -108,7 +108,7 @@ int Town::townAction(int actionId) { case 1: // Blacksmith _icons1.load("esc.icn"); - addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(261, 108, 285, 128), Common::KEYCODE_ESCAPE, &_icons1); addButton(Common::Rect(234, 54, 308, 62), 0); addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b); addButton(Common::Rect(234, 74, 308, 82), 0); @@ -122,7 +122,7 @@ int Town::townAction(int actionId) { // Guild loadStrings("spldesc.bin"); _icons1.load("esc.icn"); - addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(261, 108, 285, 128), Common::KEYCODE_ESCAPE, &_icons1); addButton(Common::Rect(234, 54, 308, 62), 0); addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_b); addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_s); @@ -152,7 +152,7 @@ int Town::townAction(int actionId) { case 4: // Temple _icons1.load("esc.icn"); - addButton(Common::Rect(261, 100, 285, 120), Common::KEYCODE_ESCAPE, &_icons1); + addButton(Common::Rect(261, 108, 285, 128), Common::KEYCODE_ESCAPE, &_icons1); addButton(Common::Rect(234, 54, 308, 62), Common::KEYCODE_h); addButton(Common::Rect(234, 64, 308, 72), Common::KEYCODE_d); addButton(Common::Rect(234, 74, 308, 82), Common::KEYCODE_u); @@ -344,7 +344,7 @@ Common::String Town::createTownText(Character &ch) { case 1: // Blacksmith return Common::String::format(Res.BLACKSMITH_TEXT, - XeenEngine::printMil(party._gold).c_str()); + ch._name.c_str(), XeenEngine::printMil(party._gold).c_str()); case 2: // Guild |