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author | Paul Gilbert | 2017-12-17 11:31:13 -0500 |
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committer | Paul Gilbert | 2017-12-17 11:31:13 -0500 |
commit | 9ff4159a7960a71b65625ce48ab710611dae2bf9 (patch) | |
tree | 13df8598697e46f8c29fca01aa1ed887dc519a9d /engines/xeen | |
parent | a124b1d26a6b2e7d121a48b45d5aaf9f413dbe80 (diff) | |
download | scummvm-rg350-9ff4159a7960a71b65625ce48ab710611dae2bf9.tar.gz scummvm-rg350-9ff4159a7960a71b65625ce48ab710611dae2bf9.tar.bz2 scummvm-rg350-9ff4159a7960a71b65625ce48ab710611dae2bf9.zip |
XEEN: Fix Dwarf Mine cutscene
Diffstat (limited to 'engines/xeen')
-rw-r--r-- | engines/xeen/locations.cpp | 26 |
1 files changed, 18 insertions, 8 deletions
diff --git a/engines/xeen/locations.cpp b/engines/xeen/locations.cpp index 5ce6d92292..dcb9db6758 100644 --- a/engines/xeen/locations.cpp +++ b/engines/xeen/locations.cpp @@ -1821,32 +1821,42 @@ int DwarfCutscene::show() { Windows &windows = *g_vm->_windows; SpriteResource sprites1(_isDarkCc ? "town1.zom" : "dwarf1.vga"); - SpriteResource sprites2(_isDarkCc ? "town2.zom" : "dwarf2.vga"); - SpriteResource sprites3(_isDarkCc ? "town3.zom" : "dwarf3.vga"); + SpriteResource sprites2(_isDarkCc ? "town2.zom" : "dwarf3.vga"); + SpriteResource sprites3(_isDarkCc ? "town3.zom" : "dwarf2.vga"); getNewLocation(); // Save the screen contents Graphics::ManagedSurface savedBg; savedBg.copyFrom(screen); - for (int idx = 0; idx < (_isDarkCc ? 10 : 12); ++idx) { + // Zoom in on the mine entrance + for (int idx = (_isDarkCc ? 10 : 12); idx >= 0; --idx) { + if (g_vm->shouldQuit()) + return 0; + events.updateGameCounter(); + screen.blitFrom(savedBg); sprites1.draw(0, 0, - Common::Point(DWARF_X0[_isDarkCc][idx], DWARF_Y[_isDarkCc][idx])); + Common::Point(DWARF_X0[_isDarkCc][idx], DWARF_Y[_isDarkCc][idx]), 0, idx); sprites1.draw(0, 1, - Common::Point(DWARF_X1[_isDarkCc][idx], DWARF_Y[_isDarkCc][idx])); + Common::Point(DWARF_X1[_isDarkCc][idx], DWARF_Y[_isDarkCc][idx]), 0, idx); if (_isDarkCc) sprites1.draw(0, 2, - Common::Point(DWARF_X2[idx], DWARF_Y[_isDarkCc][idx])); + Common::Point(DWARF_X2[idx], DWARF_Y[_isDarkCc][idx]), 0, idx); windows[0].update(); events.wait(1); } + // Have character rise up from the bottom of the screen savedBg.copyFrom(screen); for (int idx = 15; idx >= 0; --idx) { + if (g_vm->shouldQuit()) + return 0; + events.updateGameCounter(); + screen.blitFrom(savedBg); - sprites2.draw(0, 0, Common::Point(DWARF2_X[_isDarkCc][idx], DWARF2_Y[_isDarkCc][idx])); + sprites2.draw(0, 0, Common::Point(DWARF2_X[_isDarkCc][idx], DWARF2_Y[_isDarkCc][idx]), 0, idx); windows[0].update(); events.wait(1); } @@ -1856,7 +1866,7 @@ int DwarfCutscene::show() { sprites2.draw(0, 0); windows[0].update(); - for (int idx = 0; idx < (_isDarkCc ? 2 : 3); ++idx) { + for (int idx = 0; !g_vm->shouldQuit() && idx < (_isDarkCc ? 2 : 3); ++idx) { switch (idx) { case 0: sound.playSound(_isDarkCc ? "pass2.voc" : "dwarf10.voc"); |