diff options
author | Adrian Frühwirth | 2018-04-22 00:49:39 +0200 |
---|---|---|
committer | Adrian Frühwirth | 2018-04-22 00:56:21 +0200 |
commit | a20f90cbb7bfd61ee32ccd32603766de02c03ac8 (patch) | |
tree | 584197b20b101d746b64a20e3f1073b4b8808bb7 /engines/xeen | |
parent | dd425413b5c69861fffe0071e6ca74b33a78c341 (diff) | |
download | scummvm-rg350-a20f90cbb7bfd61ee32ccd32603766de02c03ac8.tar.gz scummvm-rg350-a20f90cbb7bfd61ee32ccd32603766de02c03ac8.tar.bz2 scummvm-rg350-a20f90cbb7bfd61ee32ccd32603766de02c03ac8.zip |
JANITORIAL: Fix formatting
Diffstat (limited to 'engines/xeen')
-rw-r--r-- | engines/xeen/party.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp index 94ba964428..0d4cd29881 100644 --- a/engines/xeen/party.cpp +++ b/engines/xeen/party.cpp @@ -1202,28 +1202,28 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int _questItems[giveVal - MISC_END]++; } if (giveVal < WEAPONS_END || giveVal >= MISC_END) { - for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._weapons[idx].empty(); ++idx); + for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._weapons[idx].empty(); ++idx) {} if (idx < MAX_TREASURE_ITEMS) { _treasure._weapons[idx]._id = giveVal; _treasure._hasItems = true; return false; } } else if (giveVal < ARMOR_END) { - for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._armor[idx].empty(); ++idx); + for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._armor[idx].empty(); ++idx) {} if (idx < MAX_TREASURE_ITEMS) { _treasure._armor[idx]._id = giveVal - WEAPONS_END; _treasure._hasItems = true; return false; } } else if (giveVal < ACCESSORIES_END) { - for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._accessories[idx].empty(); ++idx); + for (idx = 0; idx < MAX_TREASURE_ITEMS && !_treasure._accessories[idx].empty(); ++idx) {} if (idx < MAX_TREASURE_ITEMS) { _treasure._accessories[idx]._id = giveVal - ARMOR_END; _treasure._hasItems = true; return false; } } else { - for (idx = 0; idx < MAX_TREASURE_ITEMS && _treasure._misc[idx]._material; ++idx); + for (idx = 0; idx < MAX_TREASURE_ITEMS && _treasure._misc[idx]._material; ++idx) {} if (idx < MAX_TREASURE_ITEMS) { _treasure._accessories[idx]._material = giveVal - ACCESSORIES_END; _treasure._hasItems = true; @@ -1357,7 +1357,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int Character &tempChar = _itemsCharacter; int idx = -1; if (scripts._itemType != 0) { - for (idx = 0; idx < 10 && _treasure._misc[idx]._material; ++idx); + for (idx = 0; idx < 10 && _treasure._misc[idx]._material; ++idx) {} if (idx == 10) return true; } @@ -1368,7 +1368,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int XeenItem *trItems = _treasure[itemCat]; // Check for a free treasure slot - for (idx = 0; idx < 10 && trItems[idx]._id; ++idx); + for (idx = 0; idx < 10 && trItems[idx]._id; ++idx) {} if (idx == 10) return true; |