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authorPaul Gilbert2019-08-29 19:22:44 -0700
committerPaul Gilbert2019-08-29 19:22:51 -0700
commita945de7cf4a16e6b019a95c11f7aa3247da4dd59 (patch)
treecb3853a77d229c5699e471f8fc116014c6b4e596 /engines/xeen
parent8d62dc92a9324df9b510488647820d2c53e17157 (diff)
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XEEN: Fix crash entering Volcano Cave level 2
Diffstat (limited to 'engines/xeen')
-rw-r--r--engines/xeen/interface_scene.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/xeen/interface_scene.cpp b/engines/xeen/interface_scene.cpp
index 0fdf867448..01f03feed8 100644
--- a/engines/xeen/interface_scene.cpp
+++ b/engines/xeen/interface_scene.cpp
@@ -420,6 +420,9 @@ void InterfaceScene::drawScene() {
// limits as specified by the map's _animationInfo listing
for (uint idx = 0; idx < map._mobData._objects.size(); ++idx) {
MazeObject &mazeObject = map._mobData._objects[idx];
+ if (mazeObject._spriteId == -1)
+ continue;
+
AnimationEntry &animEntry = map._animationInfo[mazeObject._spriteId];
int directionIndex = Res.DIRECTION_ANIM_POSITIONS[mazeObject._direction][partyDirection];