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authorPaul Gilbert2016-09-22 20:24:18 -0400
committerPaul Gilbert2016-09-22 20:24:18 -0400
commiteb675ecf2fd77682a09b862c40afea8eb996b1f2 (patch)
tree8bed69f3140dea7ca33d7fae4455dafcf7d92607 /engines/xeen
parent1dbe64b2ffb47871ed0947f1f286bafa314f9bf3 (diff)
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XEEN: Create WorldOfXeenResources class for their specific strings
Some strings are still in the base Resources, since they're referred to by core dialogs. These may be able to be refactored in the future as support is added for the other games
Diffstat (limited to 'engines/xeen')
-rw-r--r--engines/xeen/module.mk1
-rw-r--r--engines/xeen/resources.cpp45
-rw-r--r--engines/xeen/resources.h14
-rw-r--r--engines/xeen/worldofxeen/clouds_cutscenes.cpp2
-rw-r--r--engines/xeen/worldofxeen/darkside_cutscenes.cpp6
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_resources.cpp62
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_resources.h50
-rw-r--r--engines/xeen/xeen.cpp2
8 files changed, 138 insertions, 44 deletions
diff --git a/engines/xeen/module.mk b/engines/xeen/module.mk
index 968a30c23d..400e273cb6 100644
--- a/engines/xeen/module.mk
+++ b/engines/xeen/module.mk
@@ -4,6 +4,7 @@ MODULE_OBJS := \
worldofxeen/clouds_cutscenes.o \
worldofxeen/darkside_cutscenes.o \
worldofxeen/worldofxeen.o \
+ worldofxeen/worldofxeen_resources.o \
character.o \
combat.o \
cutscenes.o \
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp
index e3d720c85a..b2d8c6d495 100644
--- a/engines/xeen/resources.cpp
+++ b/engines/xeen/resources.cpp
@@ -23,11 +23,23 @@
#include "common/scummsys.h"
#include "xeen/resources.h"
#include "xeen/files.h"
+#include "xeen/xeen.h"
+#include "xeen/worldofxeen/worldofxeen_resources.h"
namespace Xeen {
Resources *g_resources;
+Resources *Resources::init(XeenEngine *vm) {
+ if (vm->getGameID() == GType_Clouds || vm->getGameID() == GType_DarkSide
+ || vm->getGameID() == GType_WorldOfXeen)
+ g_resources = new WorldOfXeen::WorldOfXeenResources();
+ else
+ g_resources = new Resources();
+
+ return g_resources;
+}
+
Resources::Resources() {
g_resources = this;
_globalSprites.load("global.icn");
@@ -1591,37 +1603,4 @@ const char *const Resources::EVENT_SAMPLES[6] = {
"ahh.voc", "whereto.voc", "gulp.voc", "null.voc", "scream.voc", "laff1.voc"
};
-const char *const Resources::CLOUDS_INTRO1 = "\xC" "00\xB" "082\x9" "040\x3"
- "cKing Burlock\xB" "190\x9" "040Peasants\xB" "082\x9" "247"
- "Lord Xeen\xB" "190\x9" "258Xeen's Pet\xB" "179\x9" "150Crodo";
-
-const char *const Resources::DARKSIDE_ENDING1 = "\n\x3" "cCongratulations\n"
- "\n"
- "Your Final Score is:\n"
- "\n"
- "%010lu\n"
- "\x3" "l\n"
- "Please send this score to the Ancient's Headquarters "
- "where you'll be added to the Hall of Legends!\n"
- "\n"
- "Ancient's Headquarters\n"
- "New World Computing, Inc.\n"
- "P.O. Box 4302\n"
- "Hollywood, CA 90078";
-
-const char *const Resources::DARKSIDE_ENDING2 = "\n"
- "Adventurers,\n"
- "\n"
- "I have saved your game in Castleview.\n"
- "\n"
- "The World of Xeen still needs you!\n"
- "\n"
- "Load your game and come visit me in the Great Pyramid "
- "for further instructions";
-
-const char *const Resources::PHAROAH_ENDING_TEXT1 = "\xC" "d\xB"
- "001\x9" "001%s\x3" "c\x9" "000\xB" "180Press a Key!\x3" "l";
-const char *const Resources::PHAROAH_ENDING_TEXT2 = "\xC" "04\xB"
- "000\x9" "000%s\x3" "c\x9" "000\xB" "180Press a Key!\x3" "l\xC" "d";
-
} // End of namespace Xeen
diff --git a/engines/xeen/resources.h b/engines/xeen/resources.h
index 232de88af6..1ca6c62453 100644
--- a/engines/xeen/resources.h
+++ b/engines/xeen/resources.h
@@ -33,7 +33,11 @@ namespace Xeen {
#define Res (*g_resources)
+class XeenEngine;
+
class Resources {
+protected:
+ Resources();
public:
SpriteResource _globalSprites;
Common::StringArray _maeNames; // Magic and equipment names
@@ -338,13 +342,11 @@ public:
static const char *const MONSTER_SPECIAL_ATTACKS[23];
static const char *const IDENTIFY_MONSTERS;
static const char *const EVENT_SAMPLES[6];
- static const char *const CLOUDS_INTRO1;
- static const char *const DARKSIDE_ENDING1;
- static const char *const DARKSIDE_ENDING2;
- static const char *const PHAROAH_ENDING_TEXT1;
- static const char *const PHAROAH_ENDING_TEXT2;
public:
- Resources();
+ /**
+ * Initializes an instnace of the resources
+ */
+ static Resources *init(XeenEngine *vm);
};
extern Resources *g_resources;
diff --git a/engines/xeen/worldofxeen/clouds_cutscenes.cpp b/engines/xeen/worldofxeen/clouds_cutscenes.cpp
index 2c8d5f0c38..74fabe507b 100644
--- a/engines/xeen/worldofxeen/clouds_cutscenes.cpp
+++ b/engines/xeen/worldofxeen/clouds_cutscenes.cpp
@@ -21,7 +21,7 @@
*/
#include "xeen/worldofxeen/clouds_cutscenes.h"
-#include "xeen/resources.h"
+#include "xeen/worldofxeen/worldofxeen_resources.h"
#include "xeen/sound.h"
namespace Xeen {
diff --git a/engines/xeen/worldofxeen/darkside_cutscenes.cpp b/engines/xeen/worldofxeen/darkside_cutscenes.cpp
index f3bae10f45..e40fee680f 100644
--- a/engines/xeen/worldofxeen/darkside_cutscenes.cpp
+++ b/engines/xeen/worldofxeen/darkside_cutscenes.cpp
@@ -20,11 +20,11 @@
*
*/
-#include "xeen/worldofxeen/darkside_cutscenes.h"
-#include "xeen/worldofxeen/worldofxeen.h"
-#include "xeen/resources.h"
#include "xeen/sound.h"
#include "xeen/xeen.h"
+#include "xeen/worldofxeen/darkside_cutscenes.h"
+#include "xeen/worldofxeen/worldofxeen.h"
+#include "xeen/worldofxeen/worldofxeen_resources.h"
namespace Xeen {
namespace WorldOfXeen {
diff --git a/engines/xeen/worldofxeen/worldofxeen_resources.cpp b/engines/xeen/worldofxeen/worldofxeen_resources.cpp
new file mode 100644
index 0000000000..fec30158e9
--- /dev/null
+++ b/engines/xeen/worldofxeen/worldofxeen_resources.cpp
@@ -0,0 +1,62 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "xeen/worldofxeen/worldofxeen_resources.h"
+
+namespace Xeen {
+namespace WorldOfXeen {
+
+const char *const WorldOfXeenResources::CLOUDS_INTRO1 = "\xC" "00\xB" "082\x9" "040\x3"
+ "cKing Burlock\xB" "190\x9" "040Peasants\xB" "082\x9" "247"
+ "Lord Xeen\xB" "190\x9" "258Xeen's Pet\xB" "179\x9" "150Crodo";
+
+const char *const WorldOfXeenResources::DARKSIDE_ENDING1 = "\n\x3" "cCongratulations\n"
+ "\n"
+ "Your Final Score is:\n"
+ "\n"
+ "%010lu\n"
+ "\x3" "l\n"
+ "Please send this score to the Ancient's Headquarters "
+ "where you'll be added to the Hall of Legends!\n"
+ "\n"
+ "Ancient's Headquarters\n"
+ "New World Computing, Inc.\n"
+ "P.O. Box 4302\n"
+ "Hollywood, CA 90078";
+
+const char *const WorldOfXeenResources::DARKSIDE_ENDING2 = "\n"
+ "Adventurers,\n"
+ "\n"
+ "I have saved your game in Castleview.\n"
+ "\n"
+ "The World of Xeen still needs you!\n"
+ "\n"
+ "Load your game and come visit me in the Great Pyramid "
+ "for further instructions";
+
+const char *const WorldOfXeenResources::PHAROAH_ENDING_TEXT1 = "\xC" "d\xB"
+ "001\x9" "001%s\x3" "c\x9" "000\xB" "180Press a Key!\x3" "l";
+const char *const WorldOfXeenResources::PHAROAH_ENDING_TEXT2 = "\xC" "04\xB"
+ "000\x9" "000%s\x3" "c\x9" "000\xB" "180Press a Key!\x3" "l\xC" "d";
+
+} // End of namespace WorldOfXeen
+} // End of namespace Xeen
diff --git a/engines/xeen/worldofxeen/worldofxeen_resources.h b/engines/xeen/worldofxeen/worldofxeen_resources.h
new file mode 100644
index 0000000000..18a8df6f7f
--- /dev/null
+++ b/engines/xeen/worldofxeen/worldofxeen_resources.h
@@ -0,0 +1,50 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef XEEN_WORLDOFXEEN_RESOURCES_H
+#define XEEN_WORLDOFXEEN_RESOURCES_H
+
+#include "xeen/resources.h"
+
+namespace Xeen {
+namespace WorldOfXeen {
+
+#ifdef Res
+#undef Res
+#endif
+#define Res (*(WorldOfXeenResources *)g_resources)
+
+class WorldOfXeenResources : public Resources {
+public:
+ static const char *const CLOUDS_INTRO1;
+ static const char *const DARKSIDE_ENDING1;
+ static const char *const DARKSIDE_ENDING2;
+ static const char *const PHAROAH_ENDING_TEXT1;
+ static const char *const PHAROAH_ENDING_TEXT2;
+};
+
+extern Resources *g_resources;
+
+} // End of namespace WorldOfXeen
+} // End of namespace Xeen
+
+#endif /* XEEN_RESOURCES_H */
diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp
index a04ab80f84..493ffbf129 100644
--- a/engines/xeen/xeen.cpp
+++ b/engines/xeen/xeen.cpp
@@ -89,7 +89,7 @@ XeenEngine::~XeenEngine() {
void XeenEngine::initialize() {
// Create sub-objects of the engine
_files = new FileManager(this);
- _resources = new Resources();
+ _resources = Resources::init(this);
_combat = new Combat(this);
_debugger = new Debugger(this);
_events = new EventsManager(this);