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author | Paul Gilbert | 2015-05-31 14:45:10 -0400 |
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committer | Paul Gilbert | 2015-05-31 14:45:10 -0400 |
commit | e5296ebf8dd09f603499b1894a33865ec71bb28f (patch) | |
tree | d7de032efd54dfdb3159cbc778a0c9ce8cd8aa91 /engines/zvision/core/clock.h | |
parent | 673537bad93f0b440172a0cc263ebf19cc95ffc0 (diff) | |
parent | 141ff4d08dc24b6bb17098bd71801e2a58e6a38f (diff) | |
download | scummvm-rg350-e5296ebf8dd09f603499b1894a33865ec71bb28f.tar.gz scummvm-rg350-e5296ebf8dd09f603499b1894a33865ec71bb28f.tar.bz2 scummvm-rg350-e5296ebf8dd09f603499b1894a33865ec71bb28f.zip |
Merge branch 'master' into phantom
Diffstat (limited to 'engines/zvision/core/clock.h')
-rw-r--r-- | engines/zvision/core/clock.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/engines/zvision/core/clock.h b/engines/zvision/core/clock.h new file mode 100644 index 0000000000..cbf52be560 --- /dev/null +++ b/engines/zvision/core/clock.h @@ -0,0 +1,84 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_CLOCK_H +#define ZVISION_CLOCK_H + +#include "common/types.h" + +class OSystem; + +namespace ZVision { + +/* Class for handling frame to frame deltaTime while keeping track of time pauses/un-pauses */ +class Clock { +public: + Clock(OSystem *system); + +private: + OSystem *_system; + uint32 _lastTime; + int32 _deltaTime; + uint32 _pausedTime; + bool _paused; + +public: + /** + * Updates _deltaTime with the difference between the current time and + * when the last update() was called. + */ + void update(); + + /** + * Get the delta time since the last frame. (The time between update() calls) + * + * @return Delta time since the last frame (in milliseconds) + */ + uint32 getDeltaTime() const { + return _deltaTime; + } + + /** + * Get the time from the program starting to the last update() call + * + * @return Time from program start to last update() call (in milliseconds) + */ + uint32 getLastMeasuredTime() { + return _lastTime; + } + + /** + * Pause the clock. Any future delta times will take this pause into account. + * Has no effect if the clock is already paused. + */ + void start(); + + /** + * Un-pause the clock. + * Has no effect if the clock is already un-paused. + */ + void stop(); +}; + +} // End of namespace ZVision + +#endif |