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authorFilippos Karapetis2015-02-14 14:45:08 +0200
committerFilippos Karapetis2015-02-14 15:08:28 +0200
commit14914b2a31399ceb6b2e4d7616535e346ee3acd6 (patch)
tree5b2640d61a292c8e47c2e443367cee849138dfd2 /engines/zvision/core
parent2d2cfbe005b93397f1e121888b0358e137ccc863 (diff)
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ZVISION: Add custom equality operators for game location
This makes the location checks more readable
Diffstat (limited to 'engines/zvision/core')
-rw-r--r--engines/zvision/core/events.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/zvision/core/events.cpp b/engines/zvision/core/events.cpp
index 9cf5d04a7a..cc1c00b6d0 100644
--- a/engines/zvision/core/events.cpp
+++ b/engines/zvision/core/events.cpp
@@ -152,7 +152,7 @@ void ZVision::cheatCodes(uint8 key) {
if (checkCode("HELLOSAILOR")) {
Audio::AudioStream *soundStream;
- if (loc.world == 'v' && loc.room == 'b' && loc.node == '1' && loc.view == '0') {
+ if (loc == "vb10") {
soundStream = makeRawZorkStream("v000hpta.raw", this);
} else {
soundStream = makeRawZorkStream("v000hnta.raw", this);