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authorFilippos Karapetis2014-12-16 01:00:50 +0200
committerFilippos Karapetis2014-12-16 01:58:55 +0200
commit4b2b5e686b6ac2105f11983b2072037358d9ad7f (patch)
treea4a677ab8d5d7051cd2b1aca06e7438d8487e9c8 /engines/zvision/cursors
parent7f61a094781256f7c2734aa08637494c1dfac6bf (diff)
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ZVISION: Move the mouse cursor handling code into the graphics code
Diffstat (limited to 'engines/zvision/cursors')
-rw-r--r--engines/zvision/cursors/cursor.cpp122
-rw-r--r--engines/zvision/cursors/cursor.h79
-rw-r--r--engines/zvision/cursors/cursor_manager.cpp152
-rw-r--r--engines/zvision/cursors/cursor_manager.h134
4 files changed, 0 insertions, 487 deletions
diff --git a/engines/zvision/cursors/cursor.cpp b/engines/zvision/cursors/cursor.cpp
deleted file mode 100644
index b07220df92..0000000000
--- a/engines/zvision/cursors/cursor.cpp
+++ /dev/null
@@ -1,122 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
-*
-* ScummVM is the legal property of its developers, whose names
-* are too numerous to list here. Please refer to the COPYRIGHT
-* file distributed with this source distribution.
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-*/
-
-#include "common/scummsys.h"
-
-#include "zvision/cursors/cursor.h"
-
-#include "common/str.h"
-#include "common/file.h"
-
-namespace ZVision {
-
-ZorkCursor::ZorkCursor()
- : _width(0),
- _height(0),
- _hotspotX(0),
- _hotspotY(0) {
-}
-
-ZorkCursor::ZorkCursor(const Common::String &fileName)
- : _width(0),
- _height(0),
- _hotspotX(0),
- _hotspotY(0) {
- Common::File file;
- if (!file.open(fileName))
- return;
-
- uint32 magic = file.readUint32BE();
- if (magic != MKTAG('Z', 'C', 'R', '1')) {
- warning("%s is not a Zork Cursor file", fileName.c_str());
- return;
- }
-
- _hotspotX = file.readUint16LE();
- _hotspotY = file.readUint16LE();
- _width = file.readUint16LE();
- _height = file.readUint16LE();
-
- uint dataSize = _width * _height * sizeof(uint16);
- _surface.create(_width, _height, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0));
- uint32 bytesRead = file.read(_surface.getPixels(), dataSize);
- assert(bytesRead == dataSize);
-
- // Convert to RGB 565
- _surface.convertToInPlace(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
-}
-
-ZorkCursor::ZorkCursor(ZVision *engine, const Common::String &fileName)
- : _width(0),
- _height(0),
- _hotspotX(0),
- _hotspotY(0) {
- Common::File file;
- if (!engine->getSearchManager()->openFile(file, fileName))
- return;
-
- uint32 magic = file.readUint32BE();
- if (magic != MKTAG('Z', 'C', 'R', '1')) {
- warning("%s is not a Zork Cursor file", fileName.c_str());
- return;
- }
-
- _hotspotX = file.readUint16LE();
- _hotspotY = file.readUint16LE();
- _width = file.readUint16LE();
- _height = file.readUint16LE();
-
- uint dataSize = _width * _height * sizeof(uint16);
- _surface.create(_width, _height, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0));
- uint32 bytesRead = file.read(_surface.getPixels(), dataSize);
- assert(bytesRead == dataSize);
-
- // Convert to RGB 565
- _surface.convertToInPlace(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
-}
-
-ZorkCursor::ZorkCursor(const ZorkCursor &other) {
- _width = other._width;
- _height = other._height;
- _hotspotX = other._hotspotX;
- _hotspotY = other._hotspotY;
-
- _surface.copyFrom(other._surface);
-}
-
-ZorkCursor &ZorkCursor::operator=(const ZorkCursor &other) {
- _width = other._width;
- _height = other._height;
- _hotspotX = other._hotspotX;
- _hotspotY = other._hotspotY;
-
- _surface.free();
- _surface.copyFrom(other._surface);
-
- return *this;
-}
-
-ZorkCursor::~ZorkCursor() {
- _surface.free();
-}
-
-} // End of namespace ZVision
diff --git a/engines/zvision/cursors/cursor.h b/engines/zvision/cursors/cursor.h
deleted file mode 100644
index 0c1e99411f..0000000000
--- a/engines/zvision/cursors/cursor.h
+++ /dev/null
@@ -1,79 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ZVISION_CURSOR_H
-#define ZVISION_CURSOR_H
-
-#include "graphics/surface.h"
-#include "zvision/zvision.h"
-
-namespace Common {
-class String;
-}
-
-namespace ZVision {
-
-/**
- * Utility class to parse and hold cursor data
- * Modeled off Graphics::Cursor
- */
-class ZorkCursor {
-public:
- ZorkCursor();
- ZorkCursor(const Common::String &fileName);
- ZorkCursor(ZVision *engine, const Common::String &fileName);
- ZorkCursor(const ZorkCursor &other);
- ~ZorkCursor();
-
-private:
- uint16 _width;
- uint16 _height;
- uint16 _hotspotX;
- uint16 _hotspotY;
- Graphics::Surface _surface;
-
-public:
- ZorkCursor &operator=(const ZorkCursor &other);
-
- uint16 getWidth() const {
- return _width;
- }
- uint16 getHeight() const {
- return _height;
- }
- uint16 getHotspotX() const {
- return _hotspotX;
- }
- uint16 getHotspotY() const {
- return _hotspotY;
- }
- byte getKeyColor() const {
- return 0;
- }
- const byte *getSurface() const {
- return (const byte *)_surface.getPixels();
- }
-};
-
-} // End of namespace ZVision
-
-#endif
diff --git a/engines/zvision/cursors/cursor_manager.cpp b/engines/zvision/cursors/cursor_manager.cpp
deleted file mode 100644
index 33fb55515b..0000000000
--- a/engines/zvision/cursors/cursor_manager.cpp
+++ /dev/null
@@ -1,152 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
-*
-* ScummVM is the legal property of its developers, whose names
-* are too numerous to list here. Please refer to the COPYRIGHT
-* file distributed with this source distribution.
-*
-* This program is free software; you can redistribute it and/or
-* modify it under the terms of the GNU General Public License
-* as published by the Free Software Foundation; either version 2
-* of the License, or (at your option) any later version.
-
-* This program is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-* GNU General Public License for more details.
-
-* You should have received a copy of the GNU General Public License
-* along with this program; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-*
-*/
-
-#include "common/scummsys.h"
-
-#include "zvision/cursors/cursor_manager.h"
-
-#include "zvision/zvision.h"
-
-#include "common/system.h"
-
-#include "graphics/pixelformat.h"
-#include "graphics/cursorman.h"
-
-namespace ZVision {
-
-const char *CursorManager::_cursorNames[NUM_CURSORS] = { "active", "arrow", "backward", "downarrow", "forward", "handpt", "handpu", "hdown", "hleft",
- "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow"
- };
-
-const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac001.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr",
- "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr"
- };
-
-const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow", "back", "down", "forw", "handpt", "handpu", "hdown", "hleft",
- "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up"
- };
-
-CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat)
- : _engine(engine),
- _pixelFormat(pixelFormat),
- _cursorIsPushed(false),
- _item(0),
- _lastitem(0) {
- for (int i = 0; i < NUM_CURSORS; i++) {
- if (_engine->getGameId() == GID_NEMESIS) {
- Common::String name;
- name = Common::String::format("%sa.zcr", _zNemCursorFileNames[i]);
- _cursors[i][0] = ZorkCursor(_engine, name); // Up cursor
- name = Common::String::format("%sb.zcr", _zNemCursorFileNames[i]);
- _cursors[i][1] = ZorkCursor(_engine, name); // Down cursor
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
- _cursors[i][0] = ZorkCursor(_engine, _zgiCursorFileNames[i]); // Up cursor
- char buffer[25];
- strcpy(buffer, _zgiCursorFileNames[i]);
- buffer[3] += 2;
- _cursors[i][1] = ZorkCursor(_engine, buffer); // Down cursor
- }
- }
-}
-
-void CursorManager::setItemID(int id) {
- if (id != _item) {
- if (id) {
- Common::String file;
- if (_engine->getGameId() == GID_NEMESIS) {
- file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'a');
- _cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
- file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'b');
- _cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
- file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'a');
- _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
- file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'b');
- _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
- file = Common::String::format("g0b%cc%2.2x1.zcr", 'a' , id);
- _cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
- file = Common::String::format("g0b%cc%2.2x1.zcr", 'c' , id);
- _cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
- file = Common::String::format("g0b%cc%2.2x1.zcr", 'b' , id);
- _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
- file = Common::String::format("g0b%cc%2.2x1.zcr", 'd' , id);
- _cursors[NUM_CURSORS + 1][1] = ZorkCursor(_engine, file);
- } else
- return;
- }
- _item = id;
- changeCursor(CursorIndex_Idle);
- }
-}
-
-void CursorManager::initialize() {
- changeCursor(_cursors[CursorIndex_Idle][_cursorIsPushed]);
- showMouse(true);
-}
-
-void CursorManager::changeCursor(const ZorkCursor &cursor) {
- CursorMan.replaceCursor(cursor.getSurface(), cursor.getWidth(), cursor.getHeight(), cursor.getHotspotX(), cursor.getHotspotY(), cursor.getKeyColor(), false, _pixelFormat);
-}
-
-void CursorManager::cursorDown(bool pushed) {
- if (_cursorIsPushed == pushed)
- return;
-
- _cursorIsPushed = pushed;
-
- changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
-}
-
-void CursorManager::changeCursor(int id) {
- int _id = id;
-
- if (_item &&
- (_id == CursorIndex_Active ||
- _id == CursorIndex_Idle ||
- _id == CursorIndex_HandPu)) {
-
- if (_id == CursorIndex_Idle)
- _id = CursorIndex_ItemIdle;
- else
- _id = CursorIndex_ItemAct;
- }
-
- if (_currentCursor != _id ||
- ((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) {
- _currentCursor = _id;
- _lastitem = _item;
- changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
- }
-}
-
-int CursorManager::getCursorId(const Common::String &name) {
- for (int i = 0; i < NUM_CURSORS; i++)
- if (name.equals(_cursorNames[i]))
- return i;
- return CursorIndex_Idle;
-}
-
-void CursorManager::showMouse(bool vis) {
- CursorMan.showMouse(vis);
-}
-
-} // End of namespace ZVision
diff --git a/engines/zvision/cursors/cursor_manager.h b/engines/zvision/cursors/cursor_manager.h
deleted file mode 100644
index 460f6fade6..0000000000
--- a/engines/zvision/cursors/cursor_manager.h
+++ /dev/null
@@ -1,134 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef ZVISION_CURSOR_MANAGER_H
-#define ZVISION_CURSOR_MANAGER_H
-
-#include "zvision/cursors/cursor.h"
-
-#include "common/str.h"
-
-namespace Graphics {
-struct PixelFormat;
-}
-
-namespace ZVision {
-
-class ZVision;
-
-/**
- * Mostly usable cursors
- */
-enum CursorIndex {
- CursorIndex_Active = 0,
- CursorIndex_DownArr = 3,
- CursorIndex_HandPu = 6,
- CursorIndex_Idle = 11,
- CursorIndex_Left = 12,
- CursorIndex_Right = 13,
- CursorIndex_UpArr = 17,
- CursorIndex_ItemIdle = 18,
- CursorIndex_ItemAct = 19
-};
-
-/**
- * Class to manage cursor changes. The actual changes have to be done
- * through CursorMan. Otherwise the cursor will disappear after GMM
- * or debug console.
- * TODO: Figure out a way to get rid of the extraneous data copying due to having to use CursorMan
- */
-class CursorManager {
-public:
- CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat);
-
-private:
- static const int NUM_CURSORS = 18;
-
- // 18 default cursors in up/down states, +2 for items idle/act cursors
- ZorkCursor _cursors[NUM_CURSORS + 2][2];
-
- ZVision *_engine;
- const Graphics::PixelFormat *_pixelFormat;
- bool _cursorIsPushed;
- int _item;
- int _lastitem;
- int _currentCursor;
-
- static const char *_cursorNames[];
- static const char *_zgiCursorFileNames[];
- static const char *_zNemCursorFileNames[];
-
-public:
- /** Creates the idle cursor and shows it */
- void initialize();
-
- /**
- * Change cursor to specified cursor ID. If item setted to not 0 and cursor id idle/acrive/handpu change cursor to item.
- *
- * @param id Wanted cursor id.
- */
-
- void changeCursor(int id);
-
- /**
- * Return founded id for string contains cursor name
- *
- * @param name Cursor name
- * @return Id of cursor or idle cursor id if not found
- */
-
- int getCursorId(const Common::String &name);
-
- /**
- * Load cursor for item by id, and try to change cursor to item cursor if it's not 0
- *
- * @param id Item id or 0 for no item cursor
- */
-
- void setItemID(int id);
-
- /**
- * Change the cursor to a certain push state. If the cursor is already in the specified push state, nothing will happen.
- *
- * @param pushed Should the cursor be pushed (true) or not pushed (false) (Another way to say it: down or up)
- */
- void cursorDown(bool pushed);
-
- /**
- * Show or hide mouse cursor.
- *
- * @param vis Should the cursor be showed (true) or hide (false)
- */
- void showMouse(bool vis);
-
-private:
- /**
- * Calls CursorMan.replaceCursor() using the data in cursor
- *
- * @param cursor The cursor to show
- */
- void changeCursor(const ZorkCursor &cursor);
-};
-
-} // End of namespace ZVision
-
-#endif