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authorFilippos Karapetis2014-12-03 00:06:38 +0200
committerFilippos Karapetis2014-12-03 00:06:38 +0200
commit637102d33b9ab69724c1badd9515e0e26a4b4b88 (patch)
tree72fe1291306ceb12c4da2956ab22814741dddce9 /engines/zvision/cursors
parentb1f7603263c368658a3b9b7e30a929bd77d895af (diff)
parent596a904a0c6aedba5bbe45cdfa931425450626c8 (diff)
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Merge pull request #532 from Marisa-Chan/zvision
ZVISION: More complete engine implementation
Diffstat (limited to 'engines/zvision/cursors')
-rw-r--r--engines/zvision/cursors/cursor.cpp77
-rw-r--r--engines/zvision/cursors/cursor.h26
-rw-r--r--engines/zvision/cursors/cursor_manager.cpp200
-rw-r--r--engines/zvision/cursors/cursor_manager.h77
4 files changed, 223 insertions, 157 deletions
diff --git a/engines/zvision/cursors/cursor.cpp b/engines/zvision/cursors/cursor.cpp
index 9b9b9a3f71..8c6027a1bb 100644
--- a/engines/zvision/cursors/cursor.cpp
+++ b/engines/zvision/cursors/cursor.cpp
@@ -1,24 +1,24 @@
/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
#include "common/scummsys.h"
@@ -38,10 +38,10 @@ ZorkCursor::ZorkCursor()
}
ZorkCursor::ZorkCursor(const Common::String &fileName)
- : _width(0),
- _height(0),
- _hotspotX(0),
- _hotspotY(0) {
+ : _width(0),
+ _height(0),
+ _hotspotX(0),
+ _hotspotY(0) {
Common::File file;
if (!file.open(fileName))
return;
@@ -66,6 +66,35 @@ ZorkCursor::ZorkCursor(const Common::String &fileName)
_surface.convertToInPlace(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
}
+ZorkCursor::ZorkCursor(ZVision *engine, const Common::String &fileName)
+ : _width(0),
+ _height(0),
+ _hotspotX(0),
+ _hotspotY(0) {
+ Common::File file;
+ if (!engine->getSearchManager()->openFile(file, fileName))
+ return;
+
+ uint32 magic = file.readUint32BE();
+ if (magic != MKTAG('Z', 'C', 'R', '1')) {
+ warning("%s is not a Zork Cursor file", fileName.c_str());
+ return;
+ }
+
+ _hotspotX = file.readUint16LE();
+ _hotspotY = file.readUint16LE();
+ _width = file.readUint16LE();
+ _height = file.readUint16LE();
+
+ uint dataSize = _width * _height * sizeof(uint16);
+ _surface.create(_width, _height, Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0));
+ uint32 bytesRead = file.read(_surface.getPixels(), dataSize);
+ assert(bytesRead == dataSize);
+
+ // Convert to RGB 565
+ _surface.convertToInPlace(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0));
+}
+
ZorkCursor::ZorkCursor(const ZorkCursor &other) {
_width = other._width;
_height = other._height;
diff --git a/engines/zvision/cursors/cursor.h b/engines/zvision/cursors/cursor.h
index be9fae64da..57db561655 100644
--- a/engines/zvision/cursors/cursor.h
+++ b/engines/zvision/cursors/cursor.h
@@ -24,6 +24,7 @@
#define ZVISION_CURSOR_H
#include "graphics/surface.h"
+#include "zvision/zvision.h"
namespace Common {
@@ -40,6 +41,7 @@ class ZorkCursor {
public:
ZorkCursor();
ZorkCursor(const Common::String &fileName);
+ ZorkCursor(ZVision *engine, const Common::String &fileName);
ZorkCursor(const ZorkCursor &other);
~ZorkCursor();
@@ -53,12 +55,24 @@ private:
public:
ZorkCursor &operator=(const ZorkCursor &other);
- uint16 getWidth() const { return _width; }
- uint16 getHeight() const { return _height; }
- uint16 getHotspotX() const { return _hotspotX; }
- uint16 getHotspotY() const { return _hotspotY; }
- byte getKeyColor() const { return 0; }
- const byte *getSurface() const { return (const byte *)_surface.getPixels(); }
+ uint16 getWidth() const {
+ return _width;
+ }
+ uint16 getHeight() const {
+ return _height;
+ }
+ uint16 getHotspotX() const {
+ return _hotspotX;
+ }
+ uint16 getHotspotY() const {
+ return _hotspotY;
+ }
+ byte getKeyColor() const {
+ return 0;
+ }
+ const byte *getSurface() const {
+ return (const byte *)_surface.getPixels();
+ }
};
} // End of namespace ZVision
diff --git a/engines/zvision/cursors/cursor_manager.cpp b/engines/zvision/cursors/cursor_manager.cpp
index 7f70c8b4e3..564ffd25c5 100644
--- a/engines/zvision/cursors/cursor_manager.cpp
+++ b/engines/zvision/cursors/cursor_manager.cpp
@@ -1,24 +1,24 @@
/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
#include "common/scummsys.h"
@@ -35,82 +35,74 @@
namespace ZVision {
const char *CursorManager::_cursorNames[NUM_CURSORS] = { "active", "arrow", "backward", "downarrow", "forward", "handpt", "handpu", "hdown", "hleft",
- "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow" };
+ "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow"
+ };
const char *CursorManager::_zgiCursorFileNames[NUM_CURSORS] = { "g0gbc011.zcr", "g0gac001.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr",
- "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr" };
+ "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr"
+ };
const char *CursorManager::_zNemCursorFileNames[NUM_CURSORS] = { "00act", "arrow", "back", "down", "forw", "handpt", "handpu", "hdown", "hleft",
- "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up" };
+ "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up"
+ };
CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat)
- : _engine(engine),
- _pixelFormat(pixelFormat),
- _cursorIsPushed(false) {
- // WARNING: The index IDLE_CURSOR_INDEX is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly
- if (_engine->getGameId() == GID_NEMESIS) {
- Common::String name(Common::String::format("%sa.zcr", _zNemCursorFileNames[IDLE_CURSOR_INDEX]));
- _idleCursor = ZorkCursor(name);
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
- _idleCursor = ZorkCursor(_zgiCursorFileNames[IDLE_CURSOR_INDEX]);
+ : _engine(engine),
+ _pixelFormat(pixelFormat),
+ _cursorIsPushed(false),
+ _item(0),
+ _lastitem(0) {
+ for (int i = 0; i < NUM_CURSORS; i++) {
+ if (_engine->getGameId() == GID_NEMESIS) {
+ Common::String name;
+ name = Common::String::format("%sa.zcr", _zNemCursorFileNames[i]);
+ _cursors[i][0] = ZorkCursor(_engine, name); // Up cursor
+ name = Common::String::format("%sb.zcr", _zNemCursorFileNames[i]);
+ _cursors[i][1] = ZorkCursor(_engine, name); // Down cursor
+ } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
+ _cursors[i][0] = ZorkCursor(_engine, _zgiCursorFileNames[i]); // Up cursor
+ char buffer[25];
+ strcpy(buffer, _zgiCursorFileNames[i]);
+ buffer[3] += 2;
+ _cursors[i][1] = ZorkCursor(_engine, buffer); // Down cursor
+ }
}
}
-void CursorManager::initialize() {
- revertToIdle();
- CursorMan.showMouse(true);
-}
-
-void CursorManager::changeCursor(const Common::String &cursorName) {
- changeCursor(cursorName, _cursorIsPushed);
-}
-
-void CursorManager::changeCursor(const Common::String &cursorName, bool pushed) {
- if (_currentCursor.equals(cursorName) && _cursorIsPushed == pushed)
- return;
-
- if (_cursorIsPushed != pushed)
- _cursorIsPushed = pushed;
-
- if (cursorName == "idle" && !pushed) {
- CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat);
- return;
- }
-
- for (int i = 0; i < NUM_CURSORS; ++i) {
- if (_engine->getGameId() == GID_NEMESIS) {
- if (cursorName.equals(_cursorNames[i])) {
- _currentCursor = cursorName;
-
- // ZNem uses a/b at the end of the file to signify not pushed/pushed respectively
- Common::String pushedFlag = pushed ? "b" : "a";
- Common::String name = Common::String::format("%s%s.zcr", _zNemCursorFileNames[i], pushedFlag.c_str());
-
- changeCursor(ZorkCursor(name));
+void CursorManager::setItemID(int id) {
+ if (id != _item) {
+ if (id) {
+ Common::String file;
+ if (_engine->getGameId() == GID_NEMESIS) {
+ file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'a');
+ _cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
+ file = Common::String::format("%2.2d%s%c.zcr", id, "idle", 'b');
+ _cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
+ file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'a');
+ _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
+ file = Common::String::format("%2.2d%s%c.zcr", id, "act", 'b');
+ _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
+ } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'a' , id);
+ _cursors[NUM_CURSORS][0] = ZorkCursor(_engine, file);
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'c' , id);
+ _cursors[NUM_CURSORS][1] = ZorkCursor(_engine, file);
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'b' , id);
+ _cursors[NUM_CURSORS + 1][0] = ZorkCursor(_engine, file);
+ file = Common::String::format("g0b%cc%2.2x1.zcr", 'd' , id);
+ _cursors[NUM_CURSORS + 1][1] = ZorkCursor(_engine, file);
+ } else
return;
- }
- } else if (_engine->getGameId() == GID_GRANDINQUISITOR) {
- if (cursorName.equals(_cursorNames[i])) {
- _currentCursor = cursorName;
-
- if (!pushed) {
- changeCursor(ZorkCursor(_zgiCursorFileNames[i]));
- } else {
- // ZGI flips not pushed/pushed between a/c and b/d
- // It flips the 4th character of the name
- char buffer[25];
- strcpy(buffer, _zgiCursorFileNames[i]);
- buffer[3] += 2;
- changeCursor(ZorkCursor(buffer));
- }
- return;
- }
}
+ _item = id;
+ changeCursor(CursorIndex_Idle);
}
+}
- // If we get here, something went wrong
- warning("No cursor found for identifier %s", cursorName.c_str());
+void CursorManager::initialize() {
+ changeCursor(_cursors[CursorIndex_Idle][_cursorIsPushed]);
+ showMouse(true);
}
void CursorManager::changeCursor(const ZorkCursor &cursor) {
@@ -122,31 +114,41 @@ void CursorManager::cursorDown(bool pushed) {
return;
_cursorIsPushed = pushed;
- changeCursor(_currentCursor, pushed);
-}
-void CursorManager::setLeftCursor() {
- changeCursor("leftarrow");
+ changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
}
-void CursorManager::setRightCursor() {
- changeCursor("rightarrow");
-}
+void CursorManager::changeCursor(int id) {
+ int _id = id;
+
+ if (_item &&
+ (_id == CursorIndex_Active ||
+ _id == CursorIndex_Idle ||
+ _id == CursorIndex_HandPu)) {
-void CursorManager::setUpCursor() {
- changeCursor("zuparrow");
+ if (_id == CursorIndex_Idle)
+ _id = CursorIndex_ItemIdle;
+ else
+ _id = CursorIndex_ItemAct;
+ }
+
+ if (_currentCursor != _id ||
+ ((_id == CursorIndex_ItemAct || _id == CursorIndex_ItemIdle) && _lastitem != _item)) {
+ _currentCursor = _id;
+ _lastitem = _item;
+ changeCursor(_cursors[_currentCursor][_cursorIsPushed]);
+ }
}
-void CursorManager::setDownCursor() {
- changeCursor("downarrow");
+int CursorManager::getCursorId(const Common::String &name) {
+ for (int i = 0; i < NUM_CURSORS; i++)
+ if (name.equals(_cursorNames[i]))
+ return i;
+ return CursorIndex_Idle;
}
-void CursorManager::revertToIdle() {
- _currentCursor = "idle";
- if (!_cursorIsPushed)
- CursorMan.replaceCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat);
- else
- changeCursor(_currentCursor, _cursorIsPushed);
+void CursorManager::showMouse(bool vis) {
+ CursorMan.showMouse(vis);
}
} // End of namespace ZVision
diff --git a/engines/zvision/cursors/cursor_manager.h b/engines/zvision/cursors/cursor_manager.h
index 0576517f58..a6f77cec64 100644
--- a/engines/zvision/cursors/cursor_manager.h
+++ b/engines/zvision/cursors/cursor_manager.h
@@ -8,12 +8,12 @@
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
- *
+
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
- *
+
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
@@ -37,6 +37,21 @@ namespace ZVision {
class ZVision;
/**
+ * Mostly usable cursors
+ */
+enum CursorIndex {
+ CursorIndex_Active = 0,
+ CursorIndex_DownArr = 3,
+ CursorIndex_HandPu = 6,
+ CursorIndex_Idle = 11,
+ CursorIndex_Left = 12,
+ CursorIndex_Right = 13,
+ CursorIndex_UpArr = 17,
+ CursorIndex_ItemIdle = 18,
+ CursorIndex_ItemAct = 19
+};
+
+/**
* Class to manage cursor changes. The actual changes have to be done
* through CursorMan. Otherwise the cursor will disappear after GMM
* or debug console.
@@ -47,17 +62,17 @@ public:
CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat);
private:
- enum {
- NUM_CURSORS = 18,
- // WARNING: The index 11 is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly
- IDLE_CURSOR_INDEX = 11
- };
+ static const int NUM_CURSORS = 18;
+
+ // 18 default cursors in up/down states, +2 for items idle/act cursors
+ ZorkCursor _cursors[NUM_CURSORS + 2][2];
ZVision *_engine;
const Graphics::PixelFormat *_pixelFormat;
- ZorkCursor _idleCursor;
- Common::String _currentCursor;
bool _cursorIsPushed;
+ int _item;
+ int _lastitem;
+ int _currentCursor;
static const char *_cursorNames[];
static const char *_zgiCursorFileNames[];
@@ -68,19 +83,30 @@ public:
void initialize();
/**
- * Parses a cursor name into a cursor file then creates and shows that cursor.
- * It will use the current _isCursorPushed state to choose the correct cursor
+ * Change cursor to specified cursor ID. If item setted to not 0 and cursor id idle/acrive/handpu change cursor to item.
*
- * @param cursorName The name of a cursor. This *HAS* to correspond to one of the entries in _cursorNames[]
+ * @param id Wanted cursor id.
*/
- void changeCursor(const Common::String &cursorName);
+
+ void changeCursor(int id);
+
/**
- * Parses a cursor name into a cursor file then creates and shows that cursor.
+ * Return founded id for string contains cursor name
*
- * @param cursorName The name of a cursor. This *HAS* to correspond to one of the entries in _cursorNames[]
- * @param pushed Should the cursor be pushed (true) or not pushed (false) (Another way to say it: down or up)
+ * @param name Cursor name
+ * @return Id of cursor or idle cursor id if not found
*/
- void changeCursor(const Common::String &cursorName, bool pushed);
+
+ int getCursorId(const Common::String &name);
+
+ /**
+ * Load cursor for item by id, and try to change cursor to item cursor if it's not 0
+ *
+ * @param id Item id or 0 for no item cursor
+ */
+
+ void setItemID(int id);
+
/**
* Change the cursor to a certain push state. If the cursor is already in the specified push state, nothing will happen.
*
@@ -88,17 +114,12 @@ public:
*/
void cursorDown(bool pushed);
- /** Set the cursor to 'Left Arrow'. It will retain the current _isCursorPushed state */
- void setLeftCursor();
- /** Set the cursor to 'Right Arrow'. It will retain the current _isCursorPushed state */
- void setRightCursor();
- /** Set the cursor to 'Up Arrow'. It will retain the current _isCursorPushed state */
- void setUpCursor();
- /** Set the cursor to 'Down Arrow'. It will retain the current _isCursorPushed state */
- void setDownCursor();
-
- /** Set the cursor to 'Idle'. It will retain the current _isCursorPushed state */
- void revertToIdle();
+ /**
+ * Show or hide mouse cursor.
+ *
+ * @param vis Should the cursor be showed (true) or hide (false)
+ */
+ void showMouse(bool vis);
private:
/**