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authorFilippos Karapetis2015-01-09 01:09:53 +0200
committerFilippos Karapetis2015-01-09 01:09:53 +0200
commit79b92fe04698d3336f1d5232d4701133ff3ac10c (patch)
tree6511d61966875619b0b332294b42dc8907e99489 /engines/zvision/detection.cpp
parent345b33d9f0ea971e0ca69f1165d9d3b69d67984c (diff)
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ZVISION: Clean up save logic, and fix a thumbnail-related FIXME
This fixes the save game thumbnails when using the original save/load screens
Diffstat (limited to 'engines/zvision/detection.cpp')
-rw-r--r--engines/zvision/detection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/zvision/detection.cpp b/engines/zvision/detection.cpp
index 0385a0fd99..1295f76705 100644
--- a/engines/zvision/detection.cpp
+++ b/engines/zvision/detection.cpp
@@ -261,7 +261,7 @@ Common::Error ZVision::ZVision::loadGameState(int slot) {
}
Common::Error ZVision::ZVision::saveGameState(int slot, const Common::String &desc) {
- _saveManager->saveGame(slot, desc);
+ _saveManager->saveGame(slot, desc, false);
return Common::kNoError;
}