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authorFilippos Karapetis2014-12-24 22:54:24 +0200
committerFilippos Karapetis2014-12-24 22:56:56 +0200
commit5f8418394b925adfc62ee6d180515157190a8cd9 (patch)
tree2418c3c72c1117ca484cc00c69291357f23904d1 /engines/zvision/graphics/render_manager.cpp
parente8e21fabe4dbe4effdfb3df05fd3fae75940f1c5 (diff)
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ZVISION: Set all the internal graphics operations to use RGB555 (2/2)
This is the second part of the changes to make the engine use RGB555 internally again. This is done to simplify the rendering pipeline - the engine will use RGB555 internally, but will output to RGB565. The overall changes have been broken into two commits, with this commit finishing all the changes. This is needed, as the game uses RGB555 graphics internally, but its AVI animations (full screen and in-game) use RGB565
Diffstat (limited to 'engines/zvision/graphics/render_manager.cpp')
-rw-r--r--engines/zvision/graphics/render_manager.cpp111
1 files changed, 67 insertions, 44 deletions
diff --git a/engines/zvision/graphics/render_manager.cpp b/engines/zvision/graphics/render_manager.cpp
index 01df82410f..07ed6d2e2b 100644
--- a/engines/zvision/graphics/render_manager.cpp
+++ b/engines/zvision/graphics/render_manager.cpp
@@ -127,14 +127,29 @@ void RenderManager::renderSceneToScreen() {
}
if (!outWndDirtyRect.isEmpty()) {
- _system->copyRectToScreen(out->getBasePtr(outWndDirtyRect.left, outWndDirtyRect.top), out->pitch,
- outWndDirtyRect.left + _workingWindow.left,
- outWndDirtyRect.top + _workingWindow.top,
- outWndDirtyRect.width(),
- outWndDirtyRect.height());
+ Common::Rect rect(
+ outWndDirtyRect.left + _workingWindow.left,
+ outWndDirtyRect.top + _workingWindow.top,
+ outWndDirtyRect.left + _workingWindow.left + outWndDirtyRect.width(),
+ outWndDirtyRect.top + _workingWindow.top + outWndDirtyRect.height()
+ );
+ copyToScreen(*out, rect, outWndDirtyRect.left, outWndDirtyRect.top);
}
}
+void RenderManager::copyToScreen(const Graphics::Surface &surface, Common::Rect &rect, int16 srcLeft, int16 srcTop) {
+ // Convert the surface to RGB565, if needed
+ Graphics::Surface *outSurface = surface.convertTo(_engine->_screenPixelFormat);
+ _system->copyRectToScreen(outSurface->getBasePtr(srcLeft, srcTop),
+ outSurface->pitch,
+ rect.left,
+ rect.top,
+ rect.width(),
+ rect.height());
+ outSurface->free();
+ delete outSurface;
+}
+
void RenderManager::renderImageToBackground(const Common::String &fileName, int16 destX, int16 destY) {
Graphics::Surface surface;
readImageToSurface(fileName, surface);
@@ -183,8 +198,7 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics:
Image::TGADecoder tga;
uint16 *buffer;
// All ZVision images are in RGB 555
- Graphics::PixelFormat pixelFormat555 = Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0);
- destination.format = pixelFormat555;
+ destination.format = _engine->_resourcePixelFormat;
bool isTGZ;
@@ -229,7 +243,7 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics:
// If the destination internal buffer is the same size as what we're copying into it,
// there is no need to free() and re-create
if (imageWidth != destination.w || imageHeight != destination.h) {
- destination.create(imageWidth, imageHeight, pixelFormat555);
+ destination.create(imageWidth, imageHeight, _engine->_resourcePixelFormat);
}
// If transposed, 'un-transpose' the data while copying it to the destination
@@ -245,7 +259,7 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics:
}
}
} else {
- memcpy(destination.getPixels(), buffer, imageWidth * imageHeight * _pixelFormat.bytesPerPixel);
+ memcpy(destination.getPixels(), buffer, imageWidth * imageHeight * destination.format.bytesPerPixel);
}
// Cleanup
@@ -254,9 +268,6 @@ void RenderManager::readImageToSurface(const Common::String &fileName, Graphics:
} else {
tga.destroy();
}
-
- // Convert in place to RGB 565 from RGB 555
- destination.convertToInPlace(_pixelFormat);
}
const Common::Point RenderManager::screenSpaceToImageSpace(const Common::Point &point) {
@@ -370,10 +381,6 @@ void RenderManager::scaleBuffer(const void *src, void *dst, uint32 srcWidth, uin
}
void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int _x, int _y) {
-
- if (src.format != dst.format)
- return;
-
Common::Rect srcRect = _srcRect;
if (srcRect.isEmpty())
srcRect = Common::Rect(src.w, src.h);
@@ -384,8 +391,10 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
if (srcRect.isEmpty() || !srcRect.isValidRect())
return;
+ Graphics::Surface *srcAdapted = src.convertTo(dst.format);
+
// Copy srcRect from src surface to dst surface
- const byte *srcBuffer = (const byte *)src.getBasePtr(srcRect.left, srcRect.top);
+ const byte *srcBuffer = (const byte *)srcAdapted->getBasePtr(srcRect.left, srcRect.top);
int xx = _x;
int yy = _y;
@@ -395,8 +404,11 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
if (yy < 0)
yy = 0;
- if (_x >= dst.w || _y >= dst.h)
+ if (_x >= dst.w || _y >= dst.h) {
+ srcAdapted->free();
+ delete srcAdapted;
return;
+ }
byte *dstBuffer = (byte *)dst.getBasePtr(xx, yy);
@@ -404,17 +416,16 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
int32 h = srcRect.height();
for (int32 y = 0; y < h; y++) {
- memcpy(dstBuffer, srcBuffer, w * src.format.bytesPerPixel);
- srcBuffer += src.pitch;
+ memcpy(dstBuffer, srcBuffer, w * srcAdapted->format.bytesPerPixel);
+ srcBuffer += srcAdapted->pitch;
dstBuffer += dst.pitch;
}
+
+ srcAdapted->free();
+ delete srcAdapted;
}
void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Common::Rect &_srcRect , Graphics::Surface &dst, int _x, int _y, uint32 colorkey) {
-
- if (src.format != dst.format)
- return;
-
Common::Rect srcRect = _srcRect;
if (srcRect.isEmpty())
srcRect = Common::Rect(src.w, src.h);
@@ -425,10 +436,11 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
if (srcRect.isEmpty() || !srcRect.isValidRect())
return;
- uint32 _keycolor = colorkey & ((1 << (src.format.bytesPerPixel << 3)) - 1);
+ Graphics::Surface *srcAdapted = src.convertTo(dst.format);
+ uint32 keycolor = colorkey & ((1 << (src.format.bytesPerPixel << 3)) - 1);
// Copy srcRect from src surface to dst surface
- const byte *srcBuffer = (const byte *)src.getBasePtr(srcRect.left, srcRect.top);
+ const byte *srcBuffer = (const byte *)srcAdapted->getBasePtr(srcRect.left, srcRect.top);
int xx = _x;
int yy = _y;
@@ -438,8 +450,11 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
if (yy < 0)
yy = 0;
- if (_x >= dst.w || _y >= dst.h)
+ if (_x >= dst.w || _y >= dst.h) {
+ srcAdapted->free();
+ delete srcAdapted;
return;
+ }
byte *dstBuffer = (byte *)dst.getBasePtr(xx, yy);
@@ -447,12 +462,12 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
int32 h = srcRect.height();
for (int32 y = 0; y < h; y++) {
- switch (src.format.bytesPerPixel) {
+ switch (srcAdapted->format.bytesPerPixel) {
case 1: {
const uint *srcTemp = (const uint *)srcBuffer;
uint *dstTemp = (uint *)dstBuffer;
for (int32 x = 0; x < w; x++) {
- if (*srcTemp != _keycolor)
+ if (*srcTemp != keycolor)
*dstTemp = *srcTemp;
srcTemp++;
dstTemp++;
@@ -464,7 +479,7 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
const uint16 *srcTemp = (const uint16 *)srcBuffer;
uint16 *dstTemp = (uint16 *)dstBuffer;
for (int32 x = 0; x < w; x++) {
- if (*srcTemp != _keycolor)
+ if (*srcTemp != keycolor)
*dstTemp = *srcTemp;
srcTemp++;
dstTemp++;
@@ -476,7 +491,7 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
const uint32 *srcTemp = (const uint32 *)srcBuffer;
uint32 *dstTemp = (uint32 *)dstBuffer;
for (int32 x = 0; x < w; x++) {
- if (*srcTemp != _keycolor)
+ if (*srcTemp != keycolor)
*dstTemp = *srcTemp;
srcTemp++;
dstTemp++;
@@ -487,9 +502,12 @@ void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, const Com
default:
break;
}
- srcBuffer += src.pitch;
+ srcBuffer += srcAdapted->pitch;
dstBuffer += dst.pitch;
}
+
+ srcAdapted->free();
+ delete srcAdapted;
}
void RenderManager::blitSurfaceToSurface(const Graphics::Surface &src, Graphics::Surface &dst, int x, int y) {
@@ -699,12 +717,15 @@ void RenderManager::clearMenuSurface(const Common::Rect &r) {
void RenderManager::renderMenuToScreen() {
if (!_menuSurfaceDirtyRect.isEmpty()) {
_menuSurfaceDirtyRect.clip(Common::Rect(_menuSurface.w, _menuSurface.h));
- if (!_menuSurfaceDirtyRect.isEmpty())
- _system->copyRectToScreen(_menuSurface.getBasePtr(_menuSurfaceDirtyRect.left, _menuSurfaceDirtyRect.top), _menuSurface.pitch,
- _menuSurfaceDirtyRect.left + _menuArea.left,
- _menuSurfaceDirtyRect.top + _menuArea.top,
- _menuSurfaceDirtyRect.width(),
- _menuSurfaceDirtyRect.height());
+ if (!_menuSurfaceDirtyRect.isEmpty()) {
+ Common::Rect rect(
+ _menuSurfaceDirtyRect.left + _menuArea.left,
+ _menuSurfaceDirtyRect.top + _menuArea.top,
+ _menuSurfaceDirtyRect.left + _menuArea.left + _menuSurfaceDirtyRect.width(),
+ _menuSurfaceDirtyRect.top + _menuArea.top + _menuSurfaceDirtyRect.height()
+ );
+ copyToScreen(_menuSurface, rect, _menuSurfaceDirtyRect.left, _menuSurfaceDirtyRect.top);
+ }
_menuSurfaceDirtyRect = Common::Rect();
}
}
@@ -779,7 +800,7 @@ void RenderManager::processSubs(uint16 deltatime) {
OneSubtitle *sub = &it->_value;
if (sub->txt.size()) {
Graphics::Surface *rndr = new Graphics::Surface();
- rndr->create(sub->r.width(), sub->r.height(), _pixelFormat);
+ rndr->create(sub->r.width(), sub->r.height(), _engine->_resourcePixelFormat);
_engine->getTextRenderer()->drawTxtInOneLine(sub->txt, *rndr);
blitSurfaceToSurface(*rndr, _subtitleSurface, sub->r.left - _subtitleArea.left + _workingWindow.left, sub->r.top - _subtitleArea.top + _workingWindow.top);
rndr->free();
@@ -788,11 +809,13 @@ void RenderManager::processSubs(uint16 deltatime) {
sub->redraw = false;
}
- _system->copyRectToScreen(_subtitleSurface.getPixels(), _subtitleSurface.pitch,
- _subtitleArea.left,
- _subtitleArea.top,
- _subtitleSurface.w,
- _subtitleSurface.h);
+ Common::Rect rect(
+ _subtitleArea.left,
+ _subtitleArea.top,
+ _subtitleArea.left + _subtitleSurface.w,
+ _subtitleArea.top + _subtitleSurface.h
+ );
+ copyToScreen(_subtitleSurface, rect, 0, 0);
}
}