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authorRichieSams2015-02-11 15:01:46 -0600
committerRichieSams2015-02-11 15:13:19 -0600
commitcff81cd70cbd2453619f43ec0e3cc5cab826d91e (patch)
treec51f2fe4a0763d3da8cc6600ad807f95d709c8a9 /engines/zvision/graphics
parenta851fa8e1aef50334402fec65bf89ee8b582ea62 (diff)
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ZVISION: Remove forced render to screen
timedMessage() is always called from the scripting system. Which is updated before the rendering system. Therefore, the message will already be rendered this frame, when the renderingManager->update() is called.
Diffstat (limited to 'engines/zvision/graphics')
-rw-r--r--engines/zvision/graphics/render_manager.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/zvision/graphics/render_manager.cpp b/engines/zvision/graphics/render_manager.cpp
index 8758097c93..b8fa16bc1b 100644
--- a/engines/zvision/graphics/render_manager.cpp
+++ b/engines/zvision/graphics/render_manager.cpp
@@ -971,8 +971,6 @@ void RenderManager::bkgFill(uint8 r, uint8 g, uint8 b) {
void RenderManager::timedMessage(const Common::String &str, uint16 milsecs) {
uint16 msgid = createSubArea();
updateSubArea(msgid, str);
- processSubs(0);
- renderSceneToScreen();
deleteSubArea(msgid, milsecs);
}