diff options
author | Torbjörn Andersson | 2015-06-07 22:00:14 +0200 |
---|---|---|
committer | Torbjörn Andersson | 2015-06-07 22:01:50 +0200 |
commit | 359d4cdb2442aab8d10c21b7724798a3c8c4ed2c (patch) | |
tree | 4eac73cabc6e441453aa225c1fad2414d1525ff2 /engines/zvision/module.mk | |
parent | 247f6d43f84e30f2b17ac75cc9c9b11d66cf016e (diff) | |
download | scummvm-rg350-359d4cdb2442aab8d10c21b7724798a3c8c4ed2c.tar.gz scummvm-rg350-359d4cdb2442aab8d10c21b7724798a3c8c4ed2c.tar.bz2 scummvm-rg350-359d4cdb2442aab8d10c21b7724798a3c8c4ed2c.zip |
SHERLOCK: Clean up EA logo animation
Since I don't know the TsAGE engine, it's possible that this could
be done in some better way, but I think it's still an improvement
over the old code.
Diffstat (limited to 'engines/zvision/module.mk')
0 files changed, 0 insertions, 0 deletions