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authorRichieSams2015-01-15 00:40:07 -0600
committerRichieSams2015-01-15 00:41:13 -0600
commit89f233f4881589b925e871becbf3ec1b08db108e (patch)
tree261b6fda9c8132a020370057c79fd002167bb490 /engines/zvision/scripting/controls/lever_control.cpp
parent4f28cec6ac7ef68df373f6c1139a852150789851 (diff)
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ZVISION: Set the state value for the lever position during user dragging
Not just during the "returning" animation. Addresses part of bug #6761
Diffstat (limited to 'engines/zvision/scripting/controls/lever_control.cpp')
-rw-r--r--engines/zvision/scripting/controls/lever_control.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/zvision/scripting/controls/lever_control.cpp b/engines/zvision/scripting/controls/lever_control.cpp
index 249c4c6f9b..0f105b424c 100644
--- a/engines/zvision/scripting/controls/lever_control.cpp
+++ b/engines/zvision/scripting/controls/lever_control.cpp
@@ -232,6 +232,7 @@ bool LeverControl::onMouseMove(const Common::Point &screenSpacePos, const Common
if (angle >= (int)iter->angle - ANGLE_DELTA && angle <= (int)iter->angle + ANGLE_DELTA) {
_currentFrame = iter->toFrame;
renderFrame(_currentFrame);
+ _engine->getScriptManager()->setStateValue(_key, _currentFrame);
break;
}
}