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| author | Filippos Karapetis | 2014-12-23 00:07:17 +0200 |
|---|---|---|
| committer | Filippos Karapetis | 2014-12-23 00:07:45 +0200 |
| commit | fb924089fc5f6968f5c86fc780131f67268e8de6 (patch) | |
| tree | 172170205e09bc77e66ce36eed7410d1f5a11f2f /engines/zvision/scripting/controls/push_toggle_control.h | |
| parent | 3f36cc94e45d32dc4784c16ec91b6fc44dbf0ff7 (diff) | |
| download | scummvm-rg350-fb924089fc5f6968f5c86fc780131f67268e8de6.tar.gz scummvm-rg350-fb924089fc5f6968f5c86fc780131f67268e8de6.tar.bz2 scummvm-rg350-fb924089fc5f6968f5c86fc780131f67268e8de6.zip | |
ZVISION: Avoid using color masks for in-game animations
This fixes the transparency for some in-game animations. Since colors
can be truncated with color masks, and since accurate colors are
required for transparency, color masks can't be used. This fixes the
transparency of the in-game item examination interface in ZGI
Diffstat (limited to 'engines/zvision/scripting/controls/push_toggle_control.h')
0 files changed, 0 insertions, 0 deletions
